amb-crawl/design/health_light

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Light/health: Healer
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Melee: Crutch
Bandages, general curing
Cures injuries
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Needs help from others to cure own broken arm or concussion
Wards, also reveal invis in small radius
Can make campfires
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Large light radius
Can cook meat and meals on it
Can break it up into short-lived torches (small light radius)
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Light/health: Packrat
Melee: Backpack
Carries rations for passive healing
Carries medkit for splinting
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Carries eternal torches (small light radius)
Can place them on anchor points
Carries mana potions
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Resupplies very slowly over time
Can still craft as well
Can steal some simple traps
Passively detects invis in medium radius (gotta steal everything afterall)