Light/health: Healer Melee: Crutch Bandages, general curing Cures injuries Needs help from others to cure own broken arm or concussion Wards, also reveal invis in small radius Can make campfires Large light radius Can cook meat and meals on it Can break it up into short-lived torches (small light radius) Light/health: Packrat Melee: Backpack Carries rations for passive healing Carries medkit for splinting Carries eternal torches (small light radius) Can place them on anchor points Carries mana potions Resupplies very slowly over time Can still craft as well Can steal some simple traps Passively detects invis in medium radius (gotta steal everything afterall)