amb-crawl/design/health_light

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Light/health: Healer
Melee: Crutch
Bandages, general curing
Cures injuries
Needs help from others to cure own broken arm or concussion
Wards, also reveal invis in small radius
Can make campfires
Large light radius
Can cook meat and meals on it
Can break it up into short-lived torches (small light radius)
Light/health: Packrat
Melee: Backpack
Carries rations for passive healing
Carries medkit for splinting
Carries eternal torches (small light radius)
Can place them on anchor points
Carries mana potions
Resupplies very slowly over time
Can still craft as well
Can steal some simple traps
Passively detects invis in medium radius (gotta steal everything afterall)