If our presence is invisible from the first sync, we'll never receive a
presence event telling us so.
The server just knows from the beginning, so show our local presence as
echo instead of echo_invisible (which causes the half-opacity presence orb)
If another client becomes invisible/offline or we stop syncing for some
time (due to e.g. connection issue or debugger freeze), the server will
tell us our presence is offline. Following this update would lead to our
our current connection being terminated, so ignore it.
Side-effect: if we become invisible and another client with this behavior
is using the account at the same time, this will result in us becoming
online/unavailable again a few seconds later, since we follow
updates for these status to avoid conflicts
The banners shown in place of the composer for invited and left rooms
suffered from numerous problems due to being written very long ago and
untouched since then: unflexible components, layout glitching at certain
size, and focus issues.
These elements have been reimplemented as part of the Composer using
standard components, handle lack of space/width much better and
correctly take focus when switching rooms or the room's state changes.
Other note, the inviter's avatar is no longer shown in place of where
the current writing user is currently shown, to maintain consistency and
keep an indication of which account the user is acting as.
The inviter's profile should be available in the right pane, but nio
apparently doesn't give us member events for invited rooms.
Redaction events displayed as subtitles of left pane rooms were
accidentally double-escaped, leading to e.g. "X's message was removed by
Y" being rendered without the apostrophe
* Add Keys.Rooms.Direct configuration
Keybinding to jump to specific room id in specific account id, or the
first occurence of specific room id in any account.
* Default binding was a bad idea
This example binding was preventing the user from binding Ctrl+G,Ctrl+M
to something else.
* Use const instead of var
* Use showItemAtIndex for direct room switching
This is a simpler implementation that better fits in the existing
codebase and doesn't really have drawbacks.
* Use existing findIndex
From roomList.model. Instead of reinventing it
* Made example not a real room
Earlier I made it point to the Mirage room
* Add instructions for copying room ID
After noticing that these IDs do not match Matrix room addresses, I felt
it was necessary to explain this here, even if it's already explained in
other parts of the configuration file.
* Use .split(" ") for splitting descriptions
This is a more readable implementation.
* Fix shortcuts breaking on config reload
Wrapping HShortcut in Loader makes it destructible.
See d53978f62bab35cdc7e115c50f0571f736814582
* Cleanup showRoomByDescription method, now showById
- "Room description" is a vague, it sounds like this is about
the room topic too. Instead of having a function that takes a
string with a certain format, take explicit arguments for the user and
room ID, this way we don't need comments to explain what's going on
either
- Reduce indentations and {} noise to make it simpler to read
* More details for direct room binds config comment
Co-authored-by: miruka <miruka@disroot.org>
When reloading the config file, the HShortcut within Instanciators (e.g.
Rooms.AtIndex) were deleted then recreated.
Except Shortcut happens to be an indestructible object type.
Thus the old HShortcuts left alive were conflicting with the ones
recreated, causing them to be called ambiguously.
Loaders are destructible, so we wrap the shortcuts inside one to fix the
issue.
- Allow using invisible mode on servers not supporting presence, to
make use of the prevention of sending typing notifications and read
marker updates
- For servers not supporting presence, display the account's presence
orb in the left pane with half opacity
- Indicate in the presence orb tooltip when the presence we set hasn't
yet been noticed by the server/the server doesn't support presence
- When reconnecting after being offline, if the server doesn't indicate
we have a status message [set from another client], restore any
previous message we had set in the current client
- Show our status message striked out when we're invisible or offline to
indicate that it isn't being broadcasted
- Some code style cleanups
- Try to handle cases where we set a presence, but receive a new
presence event for our account before the server takes notice of that
new presence we want, which probably resulted in the "account keeps
switching between online and unavailable every few sec" glitch
- Instead of opening a popup for every single error that occurs,
combine them into an unique one
- Increase the maximum width, make those tracebacks readable
Helps users new to Matrix in knowing what to click, as the direct chat
option explicitely creates a 1-to-1 experience, while "create room"
(now "create group") could be also be used as such but asks for more
details and wouldn't mark the room as direct.
The content of the tabs still say "room" as that is the correct general
term for anything that contains one or more user.
Rather than toggling display of the tooltip.
Since the tooltip will show up on hover too, the user might quickly
hover then click on the button only to see the tooltip immediatly
disappear.
Closing the tooltip can still be done by moving the cursor away from the
button, or tapping on it/anywhere else.
When declining an invite, the popup now offers a checkbox to also add
the sender to the account data m.ignored_user_list event.
This will hide any further invite or message from that user in syncs,
and also immediatly remove the ones we currently have.
As a side-effect, the long-time bug that caused forgotten rooms to
immediatly reappear due to received a "<user> left" event has been
fixed.
If there was only one entry (the current page) in the page history,
showPrevious() would just reload that page and not return false like
supposed to when no history movement was done.
When forgetting a room in those circumstances, this would also prevent
the switch to the "secret default page" and just leave the user on a
loading spinner for a room that didn't exist anymore.
Rather than leaving the room as soon as the button is clicked.
This offers the option of also forgetting that room, and will allow
checking a future "ignore inviter" too.
For rooms in the room list, when the last message displayed under the
room name is a reply, change the
"In reply to @foo:example.org: original message... ⏎" text shown
before the actual reply content to just "↩ foo: ".
This lets the user preview the actual interesting part of the message,
instead of a long "In reply to" that takes all the available width.
AddChat and AccountSettings:
- When clicking the cancel button, if there's no previous back to go
back to, focus the main pane instead of doing nothing
AccountSettings:
- Always enable the cancel button, not just when the form has been
modified
AddChat, AccountSettings, ServerBrowser:
- Pressing escape will do the same thing as clicking the cancel button
In "mobile mode" where main pane is hidden due to application's width:
- Show a back button in the tab bar of the AccountSettings and
AddChat pages
- Show a back button in the address field (opposite to the "next
button") of the ServerBrowser, unless there are no accounts added yet
(application first run) and the main pane would be empty
For a message that was a reply to another, and that that started with
a "> ..." quote, the quote wasn't getting highlighted due to regex not
accounting for cases where one is preceded by a </mx-reply> closing tag.
Example, if a room list item subtitle was ">a \n >b", only ">a" was
wrapped with the "quote" class and colored appropriatly due to <a> being
wrapped in a <span> and the regex failing on that
Go to the corresponding account settings instead of trying to focus the
first room of the target account if there is one.
This makes the behavior consistent across expanded and collapsed
accounts, and with the Keys.Account.(previous/next) keybinds that
were changed to work in this way in commit
4f4bc90faa.
Instantiator is better suited to the task: Repeater is specially
made to load visual components, and that forced us to wrap the
HShortcuts inside empty Items.
On startup, there will be one page in the history, not zero.
Disable history navigation in such cases where the current page will
just get selected again.
* Add keys for back and forward through history
Move through history of visited rooms without altering it.
Ctrl+H and Ctrl+Y by default.
Deviating from history while in the middle of it
causes a part of history to be discarded.
* Change default history binding to Ctrl+H and Ctrl+Shift+H
* Rename functions and settings
`earlier_page` and `later_page` is consistent naming with `last_page`
* Add option to wrap history
If you press `later_page` while at index 0 (newest), you loop to the end
of recorded history (oldest). If you press `earlier_page` while at at
the end of history (oldest), you loop back to the top (newest).
This can be disabled.
* Add showNthFromHistory
Grouped duplicated code into a new funcion.
* Minor formatting changes
* Move wrap_history setting from to General section
The Keys section is purely for keybindings; this setting should also be
able to control history navigation not done by keyboard such as extra
mouse button bindings.
* Change default bind for later_page and clear_all
Ctrl+H and Ctrl+L are a more intuitive pair than Ctrl+H and Ctrl+Shift+H.
Meanwhile, clear_all does not need the accessible binding Ctrl+L.
Co-authored-by: miruka <miruka@disroot.org>