'use strict';

function dePalette(indata, outdata, width, height, palette) {
  var pxPos = 0;
  // use values from palette
  for (var y = 0; y < height; y++) {
    for (var x = 0; x < width; x++) {
      var color = palette[indata[pxPos]];

      if (!color) {
        throw new Error('index ' + indata[pxPos] + ' not in palette');
      }

      for (var i = 0; i < 4; i++) {
        outdata[pxPos + i] = color[i];
      }
      pxPos += 4;
    }
  }
}

function replaceTransparentColor(indata, outdata, width, height, transColor) {
  var pxPos = 0;
  for (var y = 0; y < height; y++) {
    for (var x = 0; x < width; x++) {
      var makeTrans = false;

      if (transColor.length === 1) {
        if (transColor[0] === indata[pxPos]) {
          makeTrans = true;
        }
      }
      else if (transColor[0] === indata[pxPos] && transColor[1] === indata[pxPos + 1] && transColor[2] === indata[pxPos + 2]) {
        makeTrans = true;
      }
      if (makeTrans) {
        for (var i = 0; i < 4; i++) {
          outdata[pxPos + i] = 0;
        }
      }
      pxPos += 4;
    }
  }
}

function scaleDepth(indata, outdata, width, height, depth) {
  var maxOutSample = 255;
  var maxInSample = Math.pow(2, depth) - 1;
  var pxPos = 0;

  for (var y = 0; y < height; y++) {
    for (var x = 0; x < width; x++) {
      for (var i = 0; i < 4; i++) {
        outdata[pxPos + i] = Math.floor((indata[pxPos + i] * maxOutSample) / maxInSample + 0.5);
      }
      pxPos += 4;
    }
  }
}

module.exports = function(indata, imageData) {

  var depth = imageData.depth;
  var width = imageData.width;
  var height = imageData.height;
  var colorType = imageData.colorType;
  var transColor = imageData.transColor;
  var palette = imageData.palette;

  var outdata = indata; // only different for 16 bits

  if (colorType === 3) { // paletted
    dePalette(indata, outdata, width, height, palette);
  }
  else {
    if (transColor) {
      replaceTransparentColor(indata, outdata, width, height, transColor);
    }
    // if it needs scaling
    if (depth !== 8) {
      // if we need to change the buffer size
      if (depth === 16) {
        outdata = new Buffer(width * height * 4);
      }
      scaleDepth(indata, outdata, width, height, depth);
    }
  }
  return outdata;
};