/*! * Waves v0.6.4 * http://fian.my.id/Waves * * Copyright 2014 Alfiana E. Sibuea and other contributors * Released under the MIT license * https://github.com/fians/Waves/blob/master/LICENSE */ ;(function(window) { 'use strict'; var Waves = Waves || {}; var $$ = document.querySelectorAll.bind(document); // Find exact position of element function isWindow(obj) { return obj !== null && obj === obj.window; } function getWindow(elem) { return isWindow(elem) ? elem : elem.nodeType === 9 && elem.defaultView; } function offset(elem) { var docElem, win, box = {top: 0, left: 0}, doc = elem && elem.ownerDocument; docElem = doc.documentElement; if (typeof elem.getBoundingClientRect !== typeof undefined) { box = elem.getBoundingClientRect(); } win = getWindow(doc); return { top: box.top + win.pageYOffset - docElem.clientTop, left: box.left + win.pageXOffset - docElem.clientLeft }; } function convertStyle(obj) { var style = ''; for (var a in obj) { if (obj.hasOwnProperty(a)) { style += (a + ':' + obj[a] + ';'); } } return style; } var Effect = { // Effect delay duration: 750, show: function(e, element) { // Disable right click if (e.button === 2) { return false; } var el = element || this; // Create ripple var ripple = document.createElement('div'); ripple.className = 'waves-ripple'; el.appendChild(ripple); // Get click coordinate and element witdh var pos = offset(el); var relativeY = (e.pageY - pos.top); var relativeX = (e.pageX - pos.left); var scale = 'scale('+((el.clientWidth / 100) * 10)+')'; // Support for touch devices if ('touches' in e) { relativeY = (e.touches[0].pageY - pos.top); relativeX = (e.touches[0].pageX - pos.left); } // Attach data to element ripple.setAttribute('data-hold', Date.now()); ripple.setAttribute('data-scale', scale); ripple.setAttribute('data-x', relativeX); ripple.setAttribute('data-y', relativeY); // Set ripple position var rippleStyle = { 'top': relativeY+'px', 'left': relativeX+'px' }; ripple.className = ripple.className + ' waves-notransition'; ripple.setAttribute('style', convertStyle(rippleStyle)); ripple.className = ripple.className.replace('waves-notransition', ''); // Scale the ripple rippleStyle['-webkit-transform'] = scale; rippleStyle['-moz-transform'] = scale; rippleStyle['-ms-transform'] = scale; rippleStyle['-o-transform'] = scale; rippleStyle.transform = scale; rippleStyle.opacity = '1'; rippleStyle['-webkit-transition-duration'] = Effect.duration + 'ms'; rippleStyle['-moz-transition-duration'] = Effect.duration + 'ms'; rippleStyle['-o-transition-duration'] = Effect.duration + 'ms'; rippleStyle['transition-duration'] = Effect.duration + 'ms'; rippleStyle['-webkit-transition-timing-function'] = 'cubic-bezier(0.250, 0.460, 0.450, 0.940)'; rippleStyle['-moz-transition-timing-function'] = 'cubic-bezier(0.250, 0.460, 0.450, 0.940)'; rippleStyle['-o-transition-timing-function'] = 'cubic-bezier(0.250, 0.460, 0.450, 0.940)'; rippleStyle['transition-timing-function'] = 'cubic-bezier(0.250, 0.460, 0.450, 0.940)'; ripple.setAttribute('style', convertStyle(rippleStyle)); }, hide: function(e) { TouchHandler.touchup(e); var el = this; var width = el.clientWidth * 1.4; // Get first ripple var ripple = null; var ripples = el.getElementsByClassName('waves-ripple'); if (ripples.length > 0) { ripple = ripples[ripples.length - 1]; } else { return false; } var relativeX = ripple.getAttribute('data-x'); var relativeY = ripple.getAttribute('data-y'); var scale = ripple.getAttribute('data-scale'); // Get delay beetween mousedown and mouse leave var diff = Date.now() - Number(ripple.getAttribute('data-hold')); var delay = 350 - diff; if (delay < 0) { delay = 0; } // Fade out ripple after delay setTimeout(function() { var style = { 'top': relativeY+'px', 'left': relativeX+'px', 'opacity': '0', // Duration '-webkit-transition-duration': Effect.duration + 'ms', '-moz-transition-duration': Effect.duration + 'ms', '-o-transition-duration': Effect.duration + 'ms', 'transition-duration': Effect.duration + 'ms', '-webkit-transform': scale, '-moz-transform': scale, '-ms-transform': scale, '-o-transform': scale, 'transform': scale, }; ripple.setAttribute('style', convertStyle(style)); setTimeout(function() { try { el.removeChild(ripple); } catch(e) { return false; } }, Effect.duration); }, delay); }, // Little hack to make can perform waves effect wrapInput: function(elements) { for (var a = 0; a < elements.length; a++) { var el = elements[a]; if (el.tagName.toLowerCase() === 'input') { var parent = el.parentNode; // If input already have parent just pass through if (parent.tagName.toLowerCase() === 'i' && parent.className.indexOf('waves-effect') !== -1) { continue; } // Put element class and style to the specified parent var wrapper = document.createElement('i'); wrapper.className = el.className + ' waves-input-wrapper'; var elementStyle = el.getAttribute('style'); if (!elementStyle) { elementStyle = ''; } wrapper.setAttribute('style', elementStyle); el.className = 'waves-button-input'; el.removeAttribute('style'); // Put element as child parent.replaceChild(wrapper, el); wrapper.appendChild(el); } } } }; /** * Disable mousedown event for 500ms during and after touch */ var TouchHandler = { /* uses an integer rather than bool so there's no issues with * needing to clear timeouts if another touch event occurred * within the 500ms. Cannot mouseup between touchstart and * touchend, nor in the 500ms after touchend. */ touches: 0, allowEvent: function(e) { var allow = true; if (e.type === 'touchstart') { TouchHandler.touches += 1; //push } else if (e.type === 'touchend' || e.type === 'touchcancel') { setTimeout(function() { if (TouchHandler.touches > 0) { TouchHandler.touches -= 1; //pop after 500ms } }, 500); } else if (e.type === 'mousedown' && TouchHandler.touches > 0) { allow = false; } return allow; }, touchup: function(e) { TouchHandler.allowEvent(e); } }; /** * Delegated click handler for .waves-effect element. * returns null when .waves-effect element not in "click tree" */ function getWavesEffectElement(e) { if (TouchHandler.allowEvent(e) === false) { return null; } var element = null; var target = e.target || e.srcElement; while (target.parentNode !== null) { if (!(target instanceof SVGElement) && target.className.indexOf('waves-effect') !== -1) { element = target; break; } target = target.parentNode; } return element; } /** * Bubble the click and show effect if .waves-effect elem was found */ function showEffect(e) { var element = getWavesEffectElement(e); if (element !== null) { Effect.show(e, element); if ('ontouchstart' in window) { element.addEventListener('touchend', Effect.hide, false); element.addEventListener('touchcancel', Effect.hide, false); } element.addEventListener('mouseup', Effect.hide, false); element.addEventListener('mouseleave', Effect.hide, false); element.addEventListener('dragend', Effect.hide, false); } } Waves.displayEffect = function(options) { options = options || {}; if ('duration' in options) { Effect.duration = options.duration; } //Wrap input inside tag Effect.wrapInput($$('.waves-effect')); if ('ontouchstart' in window) { document.body.addEventListener('touchstart', showEffect, false); } document.body.addEventListener('mousedown', showEffect, false); }; /** * Attach Waves to an input element (or any element which doesn't * bubble mouseup/mousedown events). * Intended to be used with dynamically loaded forms/inputs, or * where the user doesn't want a delegated click handler. */ Waves.attach = function(element) { //FUTURE: automatically add waves classes and allow users // to specify them with an options param? Eg. light/classic/button if (element.tagName.toLowerCase() === 'input') { Effect.wrapInput([element]); element = element.parentNode; } if ('ontouchstart' in window) { element.addEventListener('touchstart', showEffect, false); } element.addEventListener('mousedown', showEffect, false); }; window.Waves = Waves; document.addEventListener('DOMContentLoaded', function() { Waves.displayEffect(); }, false); })(window);