"use strict"; require("core-js/modules/es6.object.define-property"); Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _utils = require("@jimp/utils"); /** * Scale the image to the given width and height keeping the aspect ratio. Some parts of the image may be letter boxed. * @param {number} w the width to resize the image to * @param {number} h the height to resize the image to * @param {number} alignBits (optional) A bitmask for horizontal and vertical alignment * @param {string} mode (optional) a scaling method (e.g. Jimp.RESIZE_BEZIER) * @param {function(Error, Jimp)} cb (optional) a callback for when complete * @returns {Jimp} this for chaining of methods */ var _default = function _default() { return { contain: function contain(w, h, alignBits, mode, cb) { if (typeof w !== 'number' || typeof h !== 'number') { return _utils.throwError.call(this, 'w and h must be numbers', cb); } // permit any sort of optional parameters combination if (typeof alignBits === 'string') { if (typeof mode === 'function' && typeof cb === 'undefined') cb = mode; mode = alignBits; alignBits = null; } if (typeof alignBits === 'function') { if (typeof cb === 'undefined') cb = alignBits; mode = null; alignBits = null; } if (typeof mode === 'function' && typeof cb === 'undefined') { cb = mode; mode = null; } alignBits = alignBits || this.constructor.HORIZONTAL_ALIGN_CENTER | this.constructor.VERTICAL_ALIGN_MIDDLE; var hbits = alignBits & (1 << 3) - 1; var vbits = alignBits >> 3; // check if more flags than one is in the bit sets if (!(hbits !== 0 && !(hbits & hbits - 1) || vbits !== 0 && !(vbits & vbits - 1))) { return _utils.throwError.call(this, 'only use one flag per alignment direction', cb); } var alignH = hbits >> 1; // 0, 1, 2 var alignV = vbits >> 1; // 0, 1, 2 var f = w / h > this.bitmap.width / this.bitmap.height ? h / this.bitmap.height : w / this.bitmap.width; var c = this.cloneQuiet().scale(f, mode); this.resize(w, h, mode); this.scanQuiet(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) { this.bitmap.data.writeUInt32BE(this._background, idx); }); this.blit(c, (this.bitmap.width - c.bitmap.width) / 2 * alignH, (this.bitmap.height - c.bitmap.height) / 2 * alignV); if ((0, _utils.isNodePattern)(cb)) { cb.call(this, null, this); } return this; } }; }; exports.default = _default; module.exports = exports.default; //# sourceMappingURL=index.js.map