2589 lines
92 KiB
JavaScript
2589 lines
92 KiB
JavaScript
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if (process.env.ENVIRONMENT !== "BROWSER") var FS = require("fs");
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var PNG = require("pngjs").PNG;
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var JPEG = require("jpeg-js");
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var BMP = require("bmp-js");
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var GIF = require("./omggif.js");
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var MIME = require("mime");
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var TinyColor = require("tinycolor2");
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var Resize = require("./resize.js");
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var Resize2 = require("./resize2.js");
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var StreamToBuffer = require("stream-to-buffer");
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var ReadChunk = require("read-chunk");
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var FileType = require("file-type");
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var PixelMatch = require("pixelmatch");
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var EXIFParser = require("exif-parser");
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var ImagePHash = require("./phash.js");
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var BigNumber = require('bignumber.js');
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var URLRegEx = require("url-regex");
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var BMFont = require("load-bmfont");
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var Path = require("path");
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var MkDirP = require("mkdirp");
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if (process.env.ENVIRONMENT !== "BROWSER") {
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//If we run into electron renderer process, use XHR method instead of Request node module
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if (process.versions.hasOwnProperty("electron") && process.type === "renderer" && typeof XMLHttpRequest === "function") {
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var Request = function (url,cb) {
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var xhr = new XMLHttpRequest();
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xhr.open( "GET", url, true );
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xhr.responseType = "arraybuffer";
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xhr.onload = function() {
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if (xhr.status < 400) {
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try {
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var data = Buffer.from(this.response);
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} catch (e) {
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return cb("Response is not a buffer for url "+url)
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}
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cb(null, xhr, data);
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}
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else cb("HTTP Status " + xhr.status + " for url "+url);
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};
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xhr.onerror = function(e) {
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cb(e);
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};
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xhr.send();
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};
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} else {
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var Request = require('request').defaults({ encoding: null });
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}
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}
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// polyfill Promise for Node < 0.12
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var Promise = global.Promise || require('es6-promise').Promise;
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// logging methods
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var chars = 0;
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function log(msg) {
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clear();
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process.stdout.write(msg);
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chars = msg.length;
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}
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function clear() {
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while (chars-- > 0) {
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process.stdout.write("\b");
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}
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}
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process.on("exit", clear);
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// no operation
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function noop(){};
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// error checking methods
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function isNodePattern(cb) {
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if ("undefined" == typeof cb) return false;
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if ("function" != typeof cb)
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throw new Error("Callback must be a function");
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return true;
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}
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function throwError(error, cb) {
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if ("string" == typeof error) error = console.error(error);
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if ("function" == typeof cb) return cb.call(this, error);
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else throw error;
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}
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/**
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* Jimp constructor (from a file)
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* @param path a path to the image
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* @param (optional) cb a function to call when the image is parsed to a bitmap
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*/
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/**
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* Jimp constructor (from another Jimp image)
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* @param image a Jimp image to clone
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* @param cb a function to call when the image is parsed to a bitmap
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*/
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/**
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* Jimp constructor (from a Buffer)
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* @param data a Buffer containing the image data
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* @param cb a function to call when the image is parsed to a bitmap
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*/
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/**
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* Jimp constructor (to generate a new image)
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* @param w the width of the image
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* @param h the height of the image
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* @param (optional) cb a function to call when the image is parsed to a bitmap
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*/
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function Jimp() {
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if ("number" == typeof arguments[0] && "number" == typeof arguments[1]) {
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// create a new image
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var w = arguments[0];
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var h = arguments[1];
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var cb = arguments[2];
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if ("number" == typeof arguments[2]) {
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this._background = arguments[2];
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var cb = arguments[3];
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}
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if ("undefined" == typeof cb) cb = noop;
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if ("function" != typeof cb)
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return throwError.call(this, "cb must be a function", cb);
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this.bitmap = {
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data: new Buffer(w * h * 4),
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width: w,
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height: h
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};
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for (var i = 0; i < this.bitmap.data.length; i=i+4) {
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this.bitmap.data.writeUInt32BE(this._background, i);
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}
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cb.call(this, null, this);
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} else if (arguments[0] instanceof Jimp) {
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// clone an existing Jimp
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var original = arguments[0];
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var cb = arguments[1];
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if ("undefined" == typeof cb) cb = noop;
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if ("function" != typeof cb)
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return throwError.call(this, "cb must be a function", cb);
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var bitmap = new Buffer(original.bitmap.data.length);
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original.scan(0, 0, original.bitmap.width, original.bitmap.height, function (x, y, idx) {
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var data = original.bitmap.data.readUInt32BE(idx, true);
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bitmap.writeUInt32BE(data, idx, true);
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});
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this.bitmap = {
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data: bitmap,
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width: original.bitmap.width,
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height: original.bitmap.height
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};
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this._quality = original._quality;
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this._deflateLevel = original._deflateLevel;
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this._deflateStrategy = original._deflateStrategy;
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this._filterType = original._filterType;
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this._rgba = original._rgba;
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this._background = original._background;
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cb.call(this, null, this);
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} else if (URLRegEx({exact: true}).test(arguments[0])) {
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// read from a URL
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var url = arguments[0];
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var cb = arguments[1];
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if ("undefined" == typeof cb) cb = noop;
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if ("function" != typeof cb)
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return throwError.call(this, "cb must be a function", cb);
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var that = this;
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Request(url, function (err, response, data) {
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if (err) return throwError.call(that, err, cb);
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if ("object" == typeof data && Buffer.isBuffer(data)) {
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var mime = getMIMEFromBuffer(data);
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if ("string" != typeof mime)
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return throwError.call(that, "Could not find MIME for Buffer <" + url + "> (HTTP: " + response.statusCode + ")", cb);
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parseBitmap.call(that, data, mime, cb);
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} else return throwError.call(that, "Could not load Buffer from URL <" + url + "> (HTTP: " + response.statusCode + ")", cb);
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});
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} else if ("string" == typeof arguments[0]) {
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// read from a path
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var path = arguments[0];
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var cb = arguments[1];
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if ("undefined" == typeof cb) cb = noop;
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if ("function" != typeof cb)
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return throwError.call(this, "cb must be a function", cb);
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var that = this;
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getMIMEFromPath(path, function (err, mime) {
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FS.readFile(path, function (err, data) {
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if (err) return throwError.call(that, err, cb);
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parseBitmap.call(that, data, mime, cb);
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});
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});
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} else if ("object" == typeof arguments[0]) {
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// read from a buffer
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var data = arguments[0];
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var mime = getMIMEFromBuffer(data);
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var cb = arguments[1];
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if (!Buffer.isBuffer(data))
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return throwError.call(this, "data must be a Buffer", cb);
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if ("string" != typeof mime)
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return throwError.call(this, "mime must be a string", cb);
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if ("function" != typeof cb)
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return throwError.call(this, "cb must be a function", cb);
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parseBitmap.call(this, data, mime, cb);
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} else {
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return throwError.call(this, "No matching constructor overloading was found. Please see the docs for how to call the Jimp constructor.", cb);
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}
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}
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/**
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* Read an image from a file or a Buffer
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* @param src the path to the file or a Buffer containing the file data
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* @param cb (optional) a callback function when the file is read
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* @retuns a promise
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*/
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Jimp.read = function(src, cb) {
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var promise = new Promise(
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function(resolve, reject) {
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cb = cb || function(err, image) {
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if (err) reject(err);
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else resolve(image);
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}
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if ("string" != typeof src && ("object" != typeof src || !Buffer.isBuffer(src)))
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return throwError.call(this, "src must be a string or a Buffer", cb);
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var img = new Jimp(src, cb);
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}
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);
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return promise;
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}
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// MIME type methods
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function getMIMEFromBuffer(buffer, path) {
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var fileTypeFromBuffer = FileType(buffer);
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if (fileTypeFromBuffer) {
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// If FileType returns something for buffer, then return the mime given
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return fileTypeFromBuffer.mime;
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}
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else if (path) {
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// If a path is supplied, and FileType yields no results, then retry with MIME
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// Path can be either a file path or a url
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return MIME.lookup(path)
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} else {
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return null;
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}
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}
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// gets a MIME type of a file from the path to it
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function getMIMEFromPath(path, cb) {
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ReadChunk(path, 0, 262, function (err, buffer) {
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if (err) {
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cb(null, "");
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} else {
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var fileType = FileType(buffer);
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return cb && cb(null, fileType && fileType.mime || "");
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}
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});
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}
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//=> {ext: 'png', mime: 'image/png'}
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// gets image data from a GIF buffer
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function getBitmapFromGIF(data){
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var gifObj = new GIF.GifReader(data);
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var gifData = new Buffer(gifObj.width * gifObj.height * 4);
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gifObj.decodeAndBlitFrameRGBA(0, gifData);
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return {
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data: gifData,
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width: gifObj.width,
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height: gifObj.height
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};
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}
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// parses a bitmap from the constructor to the JIMP bitmap property
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function parseBitmap(data, mime, cb) {
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var that = this;
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this._originalMime = mime.toLowerCase();
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switch (this.getMIME()) {
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case Jimp.MIME_PNG:
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var png = new PNG();
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png.parse(data, function(err, data) {
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if (err) return throwError.call(that, err, cb);
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that.bitmap = {
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data: new Buffer(data.data),
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width: data.width,
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height: data.height
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};
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return cb.call(that, null, that);
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});
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break;
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case Jimp.MIME_JPEG:
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try {
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this.bitmap = JPEG.decode(data);
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try { this._exif = EXIFParser.create(data).parse(); }
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catch (err) { /* meh */ }
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return cb.call(this, null, this);
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} catch(err) {
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return cb.call(this, err, this);
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}
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case Jimp.MIME_BMP:
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case Jimp.MIME_X_MS_BMP:
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this.bitmap = BMP.decode(data);
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return cb.call(this, null, this);
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case Jimp.MIME_GIF:
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this.bitmap = getBitmapFromGIF(data);
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return cb.call(this, null, this);
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default:
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return throwError.call(this, "Unsupported MIME type: " + mime, cb);
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}
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}
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// used to auto resizing etc.
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Jimp.AUTO = -1;
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// supported mime types
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Jimp.MIME_PNG = "image/png";
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Jimp.MIME_JPEG = "image/jpeg";
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Jimp.MIME_BMP = "image/bmp";
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Jimp.MIME_X_MS_BMP = "image/x-ms-bmp";
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Jimp.MIME_GIF = "image/gif";
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// PNG filter types
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Jimp.PNG_FILTER_AUTO = -1;
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Jimp.PNG_FILTER_NONE = 0;
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Jimp.PNG_FILTER_SUB = 1;
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Jimp.PNG_FILTER_UP = 2;
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Jimp.PNG_FILTER_AVERAGE = 3;
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Jimp.PNG_FILTER_PAETH = 4;
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Jimp.RESIZE_NEAREST_NEIGHBOR = 'nearestNeighbor';
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Jimp.RESIZE_BILINEAR = 'bilinearInterpolation';
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Jimp.RESIZE_BICUBIC = 'bicubicInterpolation';
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Jimp.RESIZE_HERMITE = 'hermiteInterpolation';
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Jimp.RESIZE_BEZIER = 'bezierInterpolation';
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// Align modes for cover, contain, bit masks
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Jimp.HORIZONTAL_ALIGN_LEFT = 1;
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Jimp.HORIZONTAL_ALIGN_CENTER = 2;
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Jimp.HORIZONTAL_ALIGN_RIGHT = 4;
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Jimp.VERTICAL_ALIGN_TOP = 8;
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Jimp.VERTICAL_ALIGN_MIDDLE = 16;
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Jimp.VERTICAL_ALIGN_BOTTOM = 32;
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// Font locations
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Jimp.FONT_SANS_8_BLACK = Path.join(__dirname, "fonts/open-sans/open-sans-8-black/open-sans-8-black.fnt");
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Jimp.FONT_SANS_16_BLACK = Path.join(__dirname, "fonts/open-sans/open-sans-16-black/open-sans-16-black.fnt");
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Jimp.FONT_SANS_32_BLACK = Path.join(__dirname, "fonts/open-sans/open-sans-32-black/open-sans-32-black.fnt");
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Jimp.FONT_SANS_64_BLACK = Path.join(__dirname, "fonts/open-sans/open-sans-64-black/open-sans-64-black.fnt");
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Jimp.FONT_SANS_128_BLACK = Path.join(__dirname, "fonts/open-sans/open-sans-128-black/open-sans-128-black.fnt");
|
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Jimp.FONT_SANS_8_WHITE = Path.join(__dirname, "fonts/open-sans/open-sans-8-white/open-sans-8-white.fnt");
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Jimp.FONT_SANS_16_WHITE = Path.join(__dirname, "fonts/open-sans/open-sans-16-white/open-sans-16-white.fnt");
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Jimp.FONT_SANS_32_WHITE = Path.join(__dirname, "fonts/open-sans/open-sans-32-white/open-sans-32-white.fnt");
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Jimp.FONT_SANS_64_WHITE = Path.join(__dirname, "fonts/open-sans/open-sans-64-white/open-sans-64-white.fnt");
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Jimp.FONT_SANS_128_WHITE = Path.join(__dirname, "fonts/open-sans/open-sans-128-white/open-sans-128-white.fnt");
|
||
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// Edge Handling
|
||
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Jimp.EDGE_EXTEND = 1;
|
||
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Jimp.EDGE_WRAP = 2;
|
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Jimp.EDGE_CROP = 3;
|
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|
||
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/**
|
||
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* A static helper method that converts RGBA values to a single integer value
|
||
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* @param r the red value (0-255)
|
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* @param g the green value (0-255)
|
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* @param b the blue value (0-255)
|
||
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* @param a the alpha value (0-255)
|
||
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* @param cb (optional) A callback for when complete
|
||
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* @returns an single integer colour value
|
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*/
|
||
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Jimp.rgbaToInt = function(r, g, b, a, cb){
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||
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if ("number" != typeof r || "number" != typeof g || "number" != typeof b || "number" != typeof a)
|
||
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return throwError.call(this, "r, g, b and a must be numbers", cb);
|
||
|
if (r < 0 || r > 255)
|
||
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return throwError.call(this, "r must be between 0 and 255", cb);
|
||
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if (g < 0 || g > 255)
|
||
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throwError.call(this, "g must be between 0 and 255", cb);
|
||
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if (b < 0 || b > 255)
|
||
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return throwError.call(this, "b must be between 0 and 255", cb);
|
||
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if (a < 0 || a > 255)
|
||
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return throwError.call(this, "a must be between 0 and 255", cb);
|
||
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||
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r = Math.round(r);
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||
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b = Math.round(b);
|
||
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g = Math.round(g);
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||
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a = Math.round(a);
|
||
|
|
||
|
var i = (r * Math.pow(256, 3)) + (g * Math.pow(256, 2)) + (b * Math.pow(256, 1)) + (a * Math.pow(256, 0));
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, i);
|
||
|
else return i;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* A static helper method that converts RGBA values to a single integer value
|
||
|
* @param i a single integer value representing an RGBA colour (e.g. 0xFF0000FF for red)
|
||
|
* @param cb (optional) A callback for when complete
|
||
|
* @returns an object with the properties r, g, b and a representing RGBA values
|
||
|
*/
|
||
|
Jimp.intToRGBA = function(i, cb){
|
||
|
if ("number" != typeof i)
|
||
|
return throwError.call(this, "i must be a number", cb);
|
||
|
|
||
|
var rgba = {}
|
||
|
rgba.r = Math.floor(i / Math.pow(256, 3));
|
||
|
rgba.g = Math.floor((i - (rgba.r * Math.pow(256, 3))) / Math.pow(256, 2));
|
||
|
rgba.b = Math.floor((i - (rgba.r * Math.pow(256, 3)) - (rgba.g * Math.pow(256, 2))) / Math.pow(256, 1));
|
||
|
rgba.a = Math.floor((i - (rgba.r * Math.pow(256, 3)) - (rgba.g * Math.pow(256, 2)) - (rgba.b * Math.pow(256, 1))) / Math.pow(256, 0));
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, rgba);
|
||
|
else return rgba;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Limits a number to between 0 or 255
|
||
|
* @param n a number
|
||
|
* @returns the number limited to between 0 or 255
|
||
|
*/
|
||
|
Jimp.limit255 = function(n) {
|
||
|
n = Math.max(n, 0);
|
||
|
n = Math.min(n, 255);
|
||
|
return n;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Diffs two images and returns
|
||
|
* @param img1 a Jimp image to compare
|
||
|
* @param img2 a Jimp image to compare
|
||
|
* @param (optional) threshold a number, 0 to 1, the smaller the value the more sensitive the comparison (default: 0.1)
|
||
|
* @returns an object { percent: percent similar, diff: a Jimp image highlighting differences }
|
||
|
*/
|
||
|
Jimp.diff = function (img1, img2, threshold) {
|
||
|
if (!(img1 instanceof Jimp) || !(img2 instanceof Jimp))
|
||
|
return throwError.call(this, "img1 and img2 must be an Jimp images");
|
||
|
|
||
|
if (img1.bitmap.width != img2.bitmap.width || img1.bitmap.height != img2.bitmap.height) {
|
||
|
switch (img1.bitmap.width * img1.bitmap.height > img2.bitmap.width * img2.bitmap.height) {
|
||
|
case true: // img1 is bigger
|
||
|
img1 = img1.clone().resize(img2.bitmap.width, img2.bitmap.height);
|
||
|
break;
|
||
|
default:
|
||
|
// img2 is bigger (or they are the same in area)
|
||
|
img2 = img2.clone().resize(img1.bitmap.width, img1.bitmap.height);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
threshold = threshold || 0.1;
|
||
|
if ("number" != typeof threshold || threshold < 0 || threshold > 1)
|
||
|
return throwError.call(this, "threshold must be a number between 0 and 1");
|
||
|
|
||
|
var diff = new Jimp(img1.bitmap.width, img1.bitmap.height, 0xFFFFFFFF);
|
||
|
|
||
|
var numDiffPixels = PixelMatch(
|
||
|
img1.bitmap.data,
|
||
|
img2.bitmap.data,
|
||
|
diff.bitmap.data,
|
||
|
diff.bitmap.width,
|
||
|
diff.bitmap.height,
|
||
|
{threshold: threshold}
|
||
|
);
|
||
|
|
||
|
return {
|
||
|
percent: numDiffPixels / (diff.bitmap.width * diff.bitmap.height),
|
||
|
image: diff
|
||
|
};
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Calculates the hamming distance of two images based on their perceptual hash
|
||
|
* @param img1 a Jimp image to compare
|
||
|
* @param img2 a Jimp image to compare
|
||
|
* @returns a number ranging from 0 to 1, 0 means they are believed to be identical
|
||
|
*/
|
||
|
Jimp.distance = function (img1, img2) {
|
||
|
var phash = new ImagePHash();
|
||
|
var hash1 = phash.getHash(img1);
|
||
|
var hash2 = phash.getHash(img2);
|
||
|
return phash.distance(hash1, hash2);
|
||
|
}
|
||
|
|
||
|
|
||
|
// An object representing a bitmap in memory, comprising:
|
||
|
// - data: a buffer of the bitmap data
|
||
|
// - width: the width of the image in pixels
|
||
|
// - height: the height of the image in pixels
|
||
|
Jimp.prototype.bitmap = {
|
||
|
data: null,
|
||
|
width: null,
|
||
|
height: null
|
||
|
};
|
||
|
|
||
|
// The quality to be used when saving JPEG images
|
||
|
Jimp.prototype._quality = 100;
|
||
|
Jimp.prototype._deflateLevel = 9;
|
||
|
Jimp.prototype._deflateStrategy = 3;
|
||
|
Jimp.prototype._filterType = Jimp.PNG_FILTER_AUTO;
|
||
|
|
||
|
// Whether PNGs will be exported as RGB or RGBA
|
||
|
Jimp.prototype._rgba = true;
|
||
|
|
||
|
// Default colour to use for new pixels
|
||
|
Jimp.prototype._background = 0x00000000;
|
||
|
|
||
|
// Default MIME is PNG
|
||
|
Jimp.prototype._originalMime = Jimp.MIME_PNG;
|
||
|
|
||
|
// Exif data for the image
|
||
|
Jimp.prototype._exif = null;
|
||
|
|
||
|
/**
|
||
|
* Creates a new image that is a clone of this one.
|
||
|
* @param cb (optional) A callback for when complete
|
||
|
* @returns the new image
|
||
|
*/
|
||
|
Jimp.prototype.clone = function (cb) {
|
||
|
var clone = new Jimp(this);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(clone, null, clone);
|
||
|
else return clone;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Sets the quality of the image when saving as JPEG format (default is 100)
|
||
|
* @param n The quality to use 0-100
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.quality = function (n, cb) {
|
||
|
if ("number" != typeof n)
|
||
|
return throwError.call(this, "n must be a number", cb);
|
||
|
if (n < 0 || n > 100)
|
||
|
return throwError.call(this, "n must be a number 0 - 100", cb);
|
||
|
|
||
|
this._quality = Math.round(n);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Sets the deflate level used when saving as PNG format (default is 9)
|
||
|
* @param l Deflate level to use 0-9. 0 is no compression. 9 (default) is maximum compression.
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.deflateLevel = function (l, cb) {
|
||
|
if ("number" != typeof l)
|
||
|
return throwError.call(this, "l must be a number", cb);
|
||
|
if (l < 0 || l > 9)
|
||
|
return throwError.call(this, "l must be a number 0 - 9", cb);
|
||
|
|
||
|
this._deflateLevel = Math.round(l);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Sets the deflate strategy used when saving as PNG format (default is 3)
|
||
|
* @param s Deflate strategy to use 0-3.
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.deflateStrategy = function (s, cb) {
|
||
|
if ("number" != typeof s)
|
||
|
return throwError.call(this, "s must be a number", cb);
|
||
|
if (s < 0 || s > 3)
|
||
|
return throwError.call(this, "s must be a number 0 - 3", cb);
|
||
|
|
||
|
this._deflateStrategy = Math.round(s);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Sets the filter type used when saving as PNG format (default is automatic filters)
|
||
|
* @param f The quality to use -1-4.
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.filterType = function (f, cb) {
|
||
|
if ("number" != typeof f)
|
||
|
return throwError.call(this, "n must be a number", cb);
|
||
|
if (f < -1 || f > 4)
|
||
|
return throwError.call(this, "n must be -1 (auto) or a number 0 - 4", cb);
|
||
|
|
||
|
this._filterType = Math.round(f);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Sets the type of the image (RGB or RGBA) when saving as PNG format (default is RGBA)
|
||
|
* @param bool A Boolean, true to use RGBA or false to use RGB
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.rgba = function (bool, cb) {
|
||
|
if ("boolean" != typeof bool)
|
||
|
return throwError.call(this, "bool must be a boolean, true for RGBA or false for RGB", cb);
|
||
|
|
||
|
this._rgba = bool;
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Sets the type of the image (RGB or RGBA) when saving as PNG format (default is RGBA)
|
||
|
* @param b A Boolean, true to use RGBA or false to use RGB
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.background = function (hex, cb) {
|
||
|
if ("number" != typeof hex)
|
||
|
return throwError.call(this, "hex must be a hexadecimal rgba value", cb);
|
||
|
|
||
|
this._background = hex;
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Scanes through a region of the bitmap, calling a function for each pixel.
|
||
|
* @param x the x coordinate to begin the scan at
|
||
|
* @param y the y coordiante to begin the scan at
|
||
|
* @param w the width of the scan region
|
||
|
* @param h the height of the scan region
|
||
|
* @param f a function to call on even pixel; the (x, y) position of the pixel
|
||
|
* and the index of the pixel in the bitmap buffer are passed to the function
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.scan = function (x, y, w, h, f, cb) {
|
||
|
if ("number" != typeof x || "number" != typeof y)
|
||
|
return throwError.call(this, "x and y must be numbers", cb);
|
||
|
if ("number" != typeof w || "number" != typeof h)
|
||
|
return throwError.call(this, "w and h must be numbers", cb);
|
||
|
if ("function" != typeof f)
|
||
|
return throwError.call(this, "f must be a function", cb);
|
||
|
|
||
|
// round input
|
||
|
x = Math.round(x);
|
||
|
y = Math.round(y);
|
||
|
w = Math.round(w);
|
||
|
h = Math.round(h);
|
||
|
|
||
|
for (var _y = y; _y < (y + h); _y++) {
|
||
|
for (var _x = x; _x < (x + w); _x++) {
|
||
|
var idx = (this.bitmap.width * _y + _x) << 2;
|
||
|
f.call(this, _x, _y, idx);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Returns the original MIME of the image (default: "image/png")
|
||
|
* @returns the MIME as a string
|
||
|
*/
|
||
|
Jimp.prototype.getMIME = function(){
|
||
|
var mime = this._originalMime || Jimp.MIME_PNG;
|
||
|
return mime;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns the appropriate file extension for the original MIME of the image (default: "png")
|
||
|
* @returns the file extension as a string
|
||
|
*/
|
||
|
Jimp.prototype.getExtension = function(){
|
||
|
var mime = this.getMIME();
|
||
|
return MIME.extension(mime);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns the offset of a pixel in the bitmap buffer
|
||
|
* @param x the x coordinate
|
||
|
* @param y the y coordinate
|
||
|
* @param (optional) edgeHandling define how to sum pixels from outside the border
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns the index of the pixel or -1 if not found
|
||
|
*/
|
||
|
Jimp.prototype.getPixelIndex = function (x, y, edgeHandling, cb) {
|
||
|
var xi, yi;
|
||
|
if ("function" == typeof edgeHandling && "undefined" == typeof cb) {
|
||
|
cb = edgeHandling;
|
||
|
edgeHandling = null;
|
||
|
}
|
||
|
if (!edgeHandling) edgeHandling = Jimp.EDGE_EXTEND;
|
||
|
if ("number" != typeof x || "number" != typeof y)
|
||
|
return throwError.call(this, "x and y must be numbers", cb);
|
||
|
|
||
|
// round input
|
||
|
xi = x = Math.round(x);
|
||
|
yi = y = Math.round(y);
|
||
|
|
||
|
if (edgeHandling == Jimp.EDGE_EXTEND) {
|
||
|
if (x<0) xi = 0;
|
||
|
if (x>=this.bitmap.width) xi = this.bitmap.width - 1;
|
||
|
if (y<0) yi = 0;
|
||
|
if (y>=this.bitmap.height) yi = this.bitmap.height - 1;
|
||
|
}
|
||
|
|
||
|
if (edgeHandling == Jimp.EDGE_WRAP) {
|
||
|
if (x<0) xi = this.bitmap.width + x;
|
||
|
if (x>=this.bitmap.width) xi = x % this.bitmap.width;
|
||
|
if (y<0) xi = this.bitmap.height + y;
|
||
|
if (y>=this.bitmap.height) yi = y % this.bitmap.height;
|
||
|
}
|
||
|
|
||
|
var i = (this.bitmap.width * yi + xi) << 2;
|
||
|
|
||
|
// if out of bounds index is -1
|
||
|
if (xi < 0 || xi >= this.bitmap.width) i = -1;
|
||
|
if (yi < 0 || yi >= this.bitmap.height) i = -1;
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, i);
|
||
|
else return i;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Returns the hex colour value of a pixel
|
||
|
* @param x the x coordinate
|
||
|
* @param y the y coordinate
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns the index of the pixel or -1 if not found
|
||
|
*/
|
||
|
Jimp.prototype.getPixelColor = Jimp.prototype.getPixelColour = function (x, y, cb) {
|
||
|
if ("number" != typeof x || "number" != typeof y)
|
||
|
return throwError.call(this, "x and y must be numbers", cb);
|
||
|
|
||
|
// round input
|
||
|
x = Math.round(x);
|
||
|
y = Math.round(y);
|
||
|
|
||
|
var idx = this.getPixelIndex(x, y);
|
||
|
var hex = this.bitmap.data.readUInt32BE(idx);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, hex);
|
||
|
else return hex;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Returns the hex colour value of a pixel
|
||
|
* @param x the x coordinate
|
||
|
* @param y the y coordinate
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns the index of the pixel or -1 if not found
|
||
|
*/
|
||
|
Jimp.prototype.setPixelColor = Jimp.prototype.setPixelColour = function (hex, x, y, cb) {
|
||
|
if ("number" != typeof hex || "number" != typeof x || "number" != typeof y)
|
||
|
return throwError.call(this, "hex, x and y must be numbers", cb);
|
||
|
|
||
|
// round input
|
||
|
x = Math.round(x);
|
||
|
y = Math.round(y);
|
||
|
|
||
|
var idx = this.getPixelIndex(x, y);
|
||
|
this.bitmap.data.writeUInt32BE(hex, idx, true);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
|
||
|
// an array storing the maximum string length of hashes at various bases
|
||
|
var maxHashLength = [];
|
||
|
for (var i = 0; i < 65; i++) {
|
||
|
var l = (i > 1) ? (new BigNumber(Array(64 + 1).join("1"), 2)).toString(i) : NaN;
|
||
|
maxHashLength.push(l.length);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Generates a perceptual hash of the image <https://en.wikipedia.org/wiki/Perceptual_hashing>.
|
||
|
* @param base (optional) a number between 2 and 64 representing the base for the hash (e.g. 2 is binary, 10 is decimaal, 16 is hex, 64 is base 64). Defaults to 64.
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns a string representing the hash
|
||
|
*/
|
||
|
Jimp.prototype.hash = function(base, cb){
|
||
|
base = base || 64;
|
||
|
if ("function" == typeof base) {
|
||
|
cb = base;
|
||
|
base = 64;
|
||
|
}
|
||
|
if ("number" != typeof base)
|
||
|
return throwError.call(this, "base must be a number", cb);
|
||
|
if (base < 2 || base > 64)
|
||
|
return throwError.call(this, "base must be a number between 2 and 64", cb);
|
||
|
|
||
|
var hash = (new ImagePHash()).getHash(this);
|
||
|
hash = (new BigNumber(hash, 2)).toString(base);
|
||
|
|
||
|
while (hash.length < maxHashLength[base]) {
|
||
|
hash = "0" + hash; // pad out with leading zeros
|
||
|
}
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, hash);
|
||
|
else return hash;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
* Automagically rotates an image based on its EXIF data (if present)
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.exifRotate = function (cb) {
|
||
|
if (this._exif && this._exif.tags && this._exif.tags.Orientation) {
|
||
|
switch (this._exif.tags.Orientation) {
|
||
|
case 1: // Horizontal (normal)
|
||
|
// do nothing
|
||
|
break;
|
||
|
case 2: // Mirror horizontal
|
||
|
this.mirror(true, false);
|
||
|
break;
|
||
|
case 3: // Rotate 180
|
||
|
this.rotate(180);
|
||
|
break;
|
||
|
case 4: // Mirror vertical
|
||
|
this.mirror(false, true);
|
||
|
break;
|
||
|
case 5: // Mirror horizontal and rotate 270 CW
|
||
|
this.mirror(true, false).rotate(270);
|
||
|
break;
|
||
|
case 6: // Rotate 90 CW
|
||
|
this.rotate(90);
|
||
|
break;
|
||
|
case 7: // Mirror horizontal and rotate 90 CW
|
||
|
this.mirror(true, false).rotate(90);
|
||
|
break;
|
||
|
case 8: // Rotate 270 CW
|
||
|
this.rotate(270);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Crops the image at a given point to a give size
|
||
|
* @param x the x coordinate to crop form
|
||
|
* @param y the y coordiante to crop form
|
||
|
* @param w the width of the crop region
|
||
|
* @param h the height of the crop region
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.crop = function (x, y, w, h, cb) {
|
||
|
if ("number" != typeof x || "number" != typeof y)
|
||
|
return throwError.call(this, "x and y must be numbers", cb);
|
||
|
if ("number" != typeof w || "number" != typeof h)
|
||
|
return throwError.call(this, "w and h must be numbers", cb);
|
||
|
|
||
|
// round input
|
||
|
x = Math.round(x);
|
||
|
y = Math.round(y);
|
||
|
w = Math.round(w);
|
||
|
h = Math.round(h);
|
||
|
|
||
|
var bitmap = new Buffer(this.bitmap.data.length);
|
||
|
var offset = 0;
|
||
|
this.scan(x, y, w, h, function (x, y, idx) {
|
||
|
var data = this.bitmap.data.readUInt32BE(idx, true);
|
||
|
bitmap.writeUInt32BE(data, offset, true);
|
||
|
offset += 4;
|
||
|
});
|
||
|
|
||
|
this.bitmap.data = new Buffer(bitmap);
|
||
|
this.bitmap.width = w;
|
||
|
this.bitmap.height = h;
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Autocrop same color borders from this image
|
||
|
* @param (optional) tolerance: a percent value of tolerance for
|
||
|
* pixels color difference (default: 0.0002%)
|
||
|
* @param (optional) cropOnlyFrames: flag to crop only real frames:
|
||
|
* all 4 sides of the image must have some border (default: true)
|
||
|
* @param (optional) cb: a callback for when complete (default: no callback)
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.autocrop = function() {
|
||
|
var w = this.bitmap.width;
|
||
|
var h = this.bitmap.height;
|
||
|
var minPixelsPerSide = 1; // to avoid cropping completely the image, resulting in an invalid 0 sized image
|
||
|
var cb; // callback
|
||
|
var tolerance = 0.0002; // percent of color difference tolerance (default value)
|
||
|
var cropOnlyFrames = true; // flag to force cropping only if the image has a real "frame"
|
||
|
// i.e. all 4 sides have some border (default value)
|
||
|
|
||
|
// parse arguments
|
||
|
for (var a = 0, len = arguments.length; a < len; a++) {
|
||
|
if ("number" == typeof arguments[a]) { // tolerance value passed
|
||
|
tolerance = arguments[a];
|
||
|
}
|
||
|
if ("boolean" == typeof arguments[a]) { // tolerance value passed
|
||
|
cropOnlyFrames = arguments[a];
|
||
|
}
|
||
|
if ("function" == typeof arguments[a]) { // callback value passed
|
||
|
cb = arguments[a];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* North and East borders must be of the same color as the top left pixel, to be cropped.
|
||
|
* South and West borders must be of the same color as the bottom right pixel, to be cropped.
|
||
|
* It should be possible to crop borders each with a different color,
|
||
|
* but since there are many ways for corners to intersect, it would
|
||
|
* introduce unnecessary complexity to the algorithm.
|
||
|
*/
|
||
|
|
||
|
// scan each side for same color borders
|
||
|
var colorTarget = this.getPixelColor(0, 0); // top left pixel color is the target color
|
||
|
// for north and east sides
|
||
|
var northPixelsToCrop = 0;
|
||
|
var eastPixelsToCrop = 0;
|
||
|
var southPixelsToCrop = 0;
|
||
|
var westPixelsToCrop = 0;
|
||
|
|
||
|
var rgba1 = Jimp.intToRGBA(colorTarget);
|
||
|
|
||
|
north: // north side (scan rows from north to south)
|
||
|
for (var y = 0; y < h - minPixelsPerSide; y++) {
|
||
|
for (var x = 0; x < w; x++) {
|
||
|
var colorXY = this.getPixelColor(x, y);
|
||
|
var rgba2 = Jimp.intToRGBA(colorXY);
|
||
|
var difference =
|
||
|
Math.abs(
|
||
|
Math.max((rgba1.r - rgba2.r) ^ 2, (rgba1.r - rgba2.r - rgba1.a + rgba2.a) ^ 2) +
|
||
|
Math.max((rgba1.g - rgba2.g) ^ 2, (rgba1.g - rgba2.g - rgba1.a + rgba2.a) ^ 2) +
|
||
|
Math.max((rgba1.b - rgba2.b) ^ 2, (rgba1.b - rgba2.b - rgba1.a + rgba2.a) ^ 2)
|
||
|
) / (256 * 256 * 3);
|
||
|
|
||
|
if (difference > tolerance) {
|
||
|
// this pixel is too distant from the first one: abort this side scan
|
||
|
break north;
|
||
|
}
|
||
|
}
|
||
|
// this row contains all pixels with the same color: increment this side pixels to crop
|
||
|
northPixelsToCrop++;
|
||
|
}
|
||
|
|
||
|
east: // east side (scan columns from east to west)
|
||
|
for (var x = w - 1; x >= 0; x--) {
|
||
|
for (var y = northPixelsToCrop; y < h; y++) {
|
||
|
var colorXY = this.getPixelColor(x, y);
|
||
|
var rgba2 = Jimp.intToRGBA(colorXY);
|
||
|
var difference =
|
||
|
Math.abs(
|
||
|
Math.max((rgba1.r - rgba2.r) ^ 2, (rgba1.r - rgba2.r - rgba1.a + rgba2.a) ^ 2) +
|
||
|
Math.max((rgba1.g - rgba2.g) ^ 2, (rgba1.g - rgba2.g - rgba1.a + rgba2.a) ^ 2) +
|
||
|
Math.max((rgba1.b - rgba2.b) ^ 2, (rgba1.b - rgba2.b - rgba1.a + rgba2.a) ^ 2)
|
||
|
) / (256 * 256 * 3);
|
||
|
|
||
|
if (difference > tolerance) {
|
||
|
// this pixel is too distant from the first one: abort this side scan
|
||
|
break east;
|
||
|
}
|
||
|
}
|
||
|
// this column contains all pixels with the same color: increment this side pixels to crop
|
||
|
eastPixelsToCrop++;
|
||
|
}
|
||
|
|
||
|
colorTarget = this.getPixelColor(w - 1, h - 1); // bottom right pixel color is the target color
|
||
|
// for south and west sides
|
||
|
south: // south side (scan rows from south to north)
|
||
|
for (var y = h - 1; y >= northPixelsToCrop + minPixelsPerSide; y--) {
|
||
|
for (var x = w - eastPixelsToCrop - 1; x >= 0; x--) {
|
||
|
var colorXY = this.getPixelColor(x, y);
|
||
|
var rgba2 = Jimp.intToRGBA(colorXY);
|
||
|
var difference =
|
||
|
Math.abs(
|
||
|
Math.max((rgba1.r - rgba2.r) ^ 2, (rgba1.r - rgba2.r - rgba1.a + rgba2.a) ^ 2) +
|
||
|
Math.max((rgba1.g - rgba2.g) ^ 2, (rgba1.g - rgba2.g - rgba1.a + rgba2.a) ^ 2) +
|
||
|
Math.max((rgba1.b - rgba2.b) ^ 2, (rgba1.b - rgba2.b - rgba1.a + rgba2.a) ^ 2)
|
||
|
) / (256 * 256 * 3);
|
||
|
|
||
|
if (difference > tolerance) {
|
||
|
// this pixel is too distant from the first one: abort this side scan
|
||
|
break south;
|
||
|
}
|
||
|
}
|
||
|
// this row contains all pixels with the same color: increment this side pixels to crop
|
||
|
southPixelsToCrop++;
|
||
|
}
|
||
|
|
||
|
west: // west side (scan columns from west to east)
|
||
|
for (var x = 0; x <= w - eastPixelsToCrop - minPixelsPerSide; x++) {
|
||
|
for (var y = h - southPixelsToCrop; y >= northPixelsToCrop; y--) {
|
||
|
var colorXY = this.getPixelColor(x, y);
|
||
|
var rgba2 = Jimp.intToRGBA(colorXY);
|
||
|
var difference =
|
||
|
Math.abs(
|
||
|
Math.max((rgba1.r - rgba2.r) ^ 2, (rgba1.r - rgba2.r - rgba1.a + rgba2.a) ^ 2) +
|
||
|
Math.max((rgba1.g - rgba2.g) ^ 2, (rgba1.g - rgba2.g - rgba1.a + rgba2.a) ^ 2) +
|
||
|
Math.max((rgba1.b - rgba2.b) ^ 2, (rgba1.b - rgba2.b - rgba1.a + rgba2.a) ^ 2)
|
||
|
) / (256 * 256 * 3);
|
||
|
|
||
|
if (difference > tolerance) {
|
||
|
// this pixel is too distant from the first one: abort this side scan
|
||
|
break west;
|
||
|
}
|
||
|
}
|
||
|
// this column contains all pixels with the same color: increment this side pixels to crop
|
||
|
westPixelsToCrop++;
|
||
|
}
|
||
|
|
||
|
// safety checks
|
||
|
var widthOfPixelsToCrop = w - (westPixelsToCrop + eastPixelsToCrop);
|
||
|
widthOfPixelsToCrop >= 0 ? widthOfPixelsToCrop : 0;
|
||
|
var heightOfPixelsToCrop = h - (southPixelsToCrop + northPixelsToCrop);
|
||
|
heightOfPixelsToCrop >= 0 ? heightOfPixelsToCrop : 0;
|
||
|
|
||
|
// decide if a crop is needed
|
||
|
var doCrop = false;
|
||
|
if (cropOnlyFrames) { // crop image if all sides should be cropped
|
||
|
doCrop = (
|
||
|
eastPixelsToCrop !== 0 &&
|
||
|
northPixelsToCrop !== 0 &&
|
||
|
westPixelsToCrop !== 0 &&
|
||
|
southPixelsToCrop !== 0
|
||
|
);
|
||
|
} else { // crop image if at least one side should be cropped
|
||
|
doCrop = (
|
||
|
eastPixelsToCrop !== 0 ||
|
||
|
northPixelsToCrop !== 0 ||
|
||
|
westPixelsToCrop !== 0 ||
|
||
|
southPixelsToCrop !== 0
|
||
|
);
|
||
|
}
|
||
|
|
||
|
if (doCrop) { // do the real crop
|
||
|
this.crop(
|
||
|
westPixelsToCrop,
|
||
|
northPixelsToCrop,
|
||
|
widthOfPixelsToCrop,
|
||
|
heightOfPixelsToCrop
|
||
|
);
|
||
|
}
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Blits a source image on to this image
|
||
|
* @param src the source Jimp instance
|
||
|
* @param x the x position to blit the image
|
||
|
* @param y the y position to blit the image
|
||
|
* @param srcx (optional) the x position from which to crop the source image
|
||
|
* @param srcy (optional) the y position from which to crop the source image
|
||
|
* @param srcw (optional) the width to which to crop the source image
|
||
|
* @param srch (optional) the height to which to crop the source image
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.blit = function (src, x, y, srcx, srcy, srcw, srch, cb) {
|
||
|
if (!(src instanceof Jimp))
|
||
|
return throwError.call(this, "The source must be a Jimp image", cb);
|
||
|
if ("number" != typeof x || "number" != typeof y)
|
||
|
return throwError.call(this, "x and y must be numbers", cb);
|
||
|
|
||
|
if (typeof srcx === "function") {
|
||
|
cb = srcx;
|
||
|
srcx = 0;
|
||
|
srcy = 0;
|
||
|
srcw = src.bitmap.width;
|
||
|
srch = src.bitmap.height;
|
||
|
} else if (typeof srcx == typeof srcy && typeof srcy == typeof srcw && typeof srcw == typeof srch) {
|
||
|
srcx = srcx || 0;
|
||
|
srcy = srcy || 0;
|
||
|
srcw = srcw || src.bitmap.width;
|
||
|
srch = srch || src.bitmap.height;
|
||
|
} else {
|
||
|
return throwError.call(this, "srcx, srcy, srcw, srch must be numbers", cb);
|
||
|
}
|
||
|
|
||
|
|
||
|
// round input
|
||
|
x = Math.round(x);
|
||
|
y = Math.round(y);
|
||
|
|
||
|
// round input
|
||
|
srcx = Math.round(srcx);
|
||
|
srcy = Math.round(srcy);
|
||
|
srcw = Math.round(srcw);
|
||
|
srch = Math.round(srch);
|
||
|
|
||
|
var that = this;
|
||
|
src.scan(srcx, srcy, srcw, srch, function(sx, sy, idx) {
|
||
|
var dstIdx = that.getPixelIndex(x+sx-srcx, y+sy-srcy);
|
||
|
that.bitmap.data[dstIdx] = this.bitmap.data[idx];
|
||
|
that.bitmap.data[dstIdx+1] = this.bitmap.data[idx+1];
|
||
|
that.bitmap.data[dstIdx+2] = this.bitmap.data[idx+2];
|
||
|
that.bitmap.data[dstIdx+3] = this.bitmap.data[idx+3];
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Masks a source image on to this image using average pixel colour. A completely black pixel on the mask will turn a pixel in the image completely transparent.
|
||
|
* @param src the source Jimp instance
|
||
|
* @param x the x position to blit the image
|
||
|
* @param y the y position to blit the image
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.mask = function (src, x, y, cb) {
|
||
|
if (!(src instanceof Jimp))
|
||
|
return throwError.call(this, "The source must be a Jimp image", cb);
|
||
|
if ("number" != typeof x || "number" != typeof y)
|
||
|
return throwError.call(this, "x and y must be numbers", cb);
|
||
|
|
||
|
// round input
|
||
|
x = Math.round(x);
|
||
|
y = Math.round(y);
|
||
|
|
||
|
var that = this;
|
||
|
src.scan(0, 0, src.bitmap.width, src.bitmap.height, function(sx, sy, idx) {
|
||
|
var dstIdx = that.getPixelIndex(x+sx, y+sy);
|
||
|
var avg = (this.bitmap.data[idx+0] + this.bitmap.data[idx+1] + this.bitmap.data[idx+2]) / 3;
|
||
|
that.bitmap.data[dstIdx+3] *= avg / 255;
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Composites a source image over to this image respecting alpha channels
|
||
|
* @param src the source Jimp instance
|
||
|
* @param x the x position to blit the image
|
||
|
* @param y the y position to blit the image
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.composite = function (src, x, y, cb) {
|
||
|
if (!(src instanceof Jimp))
|
||
|
return throwError.call(this, "The source must be a Jimp image", cb);
|
||
|
if ("number" != typeof x || "number" != typeof y)
|
||
|
return throwError.call(this, "x and y must be numbers", cb);
|
||
|
|
||
|
// round input
|
||
|
x = Math.round(x);
|
||
|
y = Math.round(y);
|
||
|
|
||
|
var that = this;
|
||
|
src.scan(0, 0, src.bitmap.width, src.bitmap.height, function(sx, sy, idx) {
|
||
|
// http://stackoverflow.com/questions/7438263/alpha-compositing-algorithm-blend-modes
|
||
|
var dstIdx = that.getPixelIndex(x+sx, y+sy);
|
||
|
|
||
|
var fg = {
|
||
|
r: this.bitmap.data[idx + 0] / 255,
|
||
|
g: this.bitmap.data[idx + 1] / 255,
|
||
|
b: this.bitmap.data[idx + 2] / 255,
|
||
|
a: this.bitmap.data[idx + 3] / 255
|
||
|
}
|
||
|
|
||
|
var bg = {
|
||
|
r: that.bitmap.data[dstIdx + 0] / 255,
|
||
|
g: that.bitmap.data[dstIdx + 1] / 255,
|
||
|
b: that.bitmap.data[dstIdx + 2] / 255,
|
||
|
a: that.bitmap.data[dstIdx + 3] / 255
|
||
|
}
|
||
|
|
||
|
var a = bg.a + fg.a - bg.a * fg.a;
|
||
|
|
||
|
var r = ((fg.r * fg.a) + (bg.r * bg.a) * (1 - fg.a)) / a;
|
||
|
var g = ((fg.g * fg.a) + (bg.g * bg.a) * (1 - fg.a)) / a;
|
||
|
var b = ((fg.b * fg.a) + (bg.b * bg.a) * (1 - fg.a)) / a;
|
||
|
|
||
|
that.bitmap.data[dstIdx + 0] = Jimp.limit255(r * 255);
|
||
|
that.bitmap.data[dstIdx + 1] = Jimp.limit255(g * 255);
|
||
|
that.bitmap.data[dstIdx + 2] = Jimp.limit255(b * 255);
|
||
|
that.bitmap.data[dstIdx + 3] = Jimp.limit255(a * 255);
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Adjusts the brightness of the image
|
||
|
* @param val the amount to adjust the brightness, a number between -1 and +1
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.brightness = function (val, cb) {
|
||
|
if ("number" != typeof val)
|
||
|
return throwError.call(this, "val must be numbers", cb);
|
||
|
if (val < -1 || val > +1)
|
||
|
return throwError.call(this, "val must be a number between -1 and +1", cb);
|
||
|
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
if (val < 0.0) {
|
||
|
this.bitmap.data[idx] = this.bitmap.data[idx] * (1 + val);
|
||
|
this.bitmap.data[idx+1] = this.bitmap.data[idx+1] * (1 + val);
|
||
|
this.bitmap.data[idx+2] = this.bitmap.data[idx+2] * (1 + val);
|
||
|
} else {
|
||
|
this.bitmap.data[idx] = this.bitmap.data[idx] + ((255 - this.bitmap.data[idx]) * val);
|
||
|
this.bitmap.data[idx+1] = this.bitmap.data[idx+1] + ((255 - this.bitmap.data[idx+1]) * val);
|
||
|
this.bitmap.data[idx+2] = this.bitmap.data[idx+2] + ((255 - this.bitmap.data[idx+2]) * val);
|
||
|
}
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Adjusts the contrast of the image
|
||
|
* val the amount to adjust the contrast, a number between -1 and +1
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.contrast = function (val, cb) {
|
||
|
if ("number" != typeof val)
|
||
|
return throwError.call(this, "val must be numbers", cb);
|
||
|
if (val < -1 || val > +1)
|
||
|
return throwError.call(this, "val must be a number between -1 and +1", cb);
|
||
|
|
||
|
function adjust(value) {
|
||
|
if (val < 0) {
|
||
|
var x = (value > 127) ? 1 - value / 255 : value / 255;
|
||
|
if (x < 0) x = 0;
|
||
|
x = 0.5 * Math.pow (x * 2, 1 + val);
|
||
|
return (value > 127) ? (1.0 - x) * 255 : x * 255;
|
||
|
} else {
|
||
|
var x = (value > 127) ? 1 - value / 255 : value / 255;
|
||
|
if (x < 0) x = 0;
|
||
|
x = 0.5 * Math.pow (2 * x, ((val == 1) ? 127 : 1 / (1 - val)));
|
||
|
return (value > 127) ? (1 - x) * 255 : x * 255;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
this.bitmap.data[idx] = adjust(this.bitmap.data[idx]);
|
||
|
this.bitmap.data[idx+1] = adjust(this.bitmap.data[idx+1]);
|
||
|
this.bitmap.data[idx+2] = adjust(this.bitmap.data[idx+2]);
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Apply a posterize effect
|
||
|
* val the amount to adjust the contrast, minimum threshold is two
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.posterize = function (n, cb) {
|
||
|
if ("number" != typeof n)
|
||
|
return throwError.call(this, "n must be numbers", cb);
|
||
|
|
||
|
if (n < 2) n = 2; // minumum of 2 levels
|
||
|
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
this.bitmap.data[idx] = (Math.floor(this.bitmap.data[idx] / 255 * (n - 1)) / (n - 1)) * 255;
|
||
|
this.bitmap.data[idx+1] = (Math.floor(this.bitmap.data[idx+1] / 255 * (n - 1)) / (n - 1)) * 255;
|
||
|
this.bitmap.data[idx+2] = (Math.floor(this.bitmap.data[idx+2] / 255 * (n - 1)) / (n - 1)) * 255;
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Get an image's histogram
|
||
|
* @return {object} An object with an array of color occurence counts for each channel (r,g,b)
|
||
|
*/
|
||
|
function histogram() {
|
||
|
var histogram = {
|
||
|
r: new Array(256).fill(0),
|
||
|
g: new Array(256).fill(0),
|
||
|
b: new Array(256).fill(0)
|
||
|
};
|
||
|
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function(x, y, index){
|
||
|
histogram.r[this.bitmap.data[index+0]]++;
|
||
|
histogram.g[this.bitmap.data[index+1]]++;
|
||
|
histogram.b[this.bitmap.data[index+2]]++;
|
||
|
});
|
||
|
|
||
|
return histogram;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Normalizes the image
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.normalize = function (cb) {
|
||
|
var h = histogram.call(this);
|
||
|
|
||
|
/**
|
||
|
* Normalize values
|
||
|
* @param {integer} value Pixel channel value.
|
||
|
* @param {integer} min Minimum value for channel
|
||
|
* @param {integer} max Maximum value for channel
|
||
|
* @return {integer}
|
||
|
*/
|
||
|
var normalize = function (value, min, max) {
|
||
|
return (value - min) * 255 / (max - min);
|
||
|
};
|
||
|
|
||
|
var getBounds = function (histogramChannel) {
|
||
|
return [
|
||
|
histogramChannel.findIndex(function(value) {
|
||
|
return value > 0;
|
||
|
}),
|
||
|
255 - histogramChannel.slice().reverse().findIndex(function(value) {
|
||
|
return value > 0;
|
||
|
})
|
||
|
];
|
||
|
};
|
||
|
|
||
|
// store bounds (minimum and maximum values)
|
||
|
var bounds = {
|
||
|
r: getBounds(h.r),
|
||
|
g: getBounds(h.g),
|
||
|
b: getBounds(h.b)
|
||
|
};
|
||
|
|
||
|
// apply value transformations
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
var r = this.bitmap.data[idx + 0];
|
||
|
var g = this.bitmap.data[idx + 1];
|
||
|
var b = this.bitmap.data[idx + 2];
|
||
|
|
||
|
this.bitmap.data[idx + 0] = normalize(r, bounds.r[0], bounds.r[1]);
|
||
|
this.bitmap.data[idx + 1] = normalize(g, bounds.g[0], bounds.g[1]);
|
||
|
this.bitmap.data[idx + 2] = normalize(b, bounds.b[0], bounds.b[1]);
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Inverts the image
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.invert = function (cb) {
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
this.bitmap.data[idx] = 255 - this.bitmap.data[idx];
|
||
|
this.bitmap.data[idx+1] = 255 - this.bitmap.data[idx+1];
|
||
|
this.bitmap.data[idx+2] = 255 - this.bitmap.data[idx+2];
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Flip the image horizontally
|
||
|
* @param horizontal a Boolean, if true the image will be flipped horizontally
|
||
|
* @param vertical a Boolean, if true the image will be flipped vertically
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.mirror = Jimp.prototype.flip = function (horizontal, vertical, cb) {
|
||
|
if ("boolean" != typeof horizontal || "boolean" != typeof vertical)
|
||
|
return throwError.call(this, "horizontal and vertical must be Booleans", cb);
|
||
|
|
||
|
var bitmap = new Buffer(this.bitmap.data.length);
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
var _x = (horizontal) ? (this.bitmap.width - 1 - x) : x;
|
||
|
var _y = (vertical) ? (this.bitmap.height - 1 - y) : y;
|
||
|
var _idx = (this.bitmap.width * _y + _x) << 2;
|
||
|
|
||
|
var data = this.bitmap.data.readUInt32BE(idx, true);
|
||
|
bitmap.writeUInt32BE(data, _idx, true);
|
||
|
});
|
||
|
|
||
|
this.bitmap.data = new Buffer(bitmap);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Applies a true Gaussian blur to the image (warning: this is VERY slow)
|
||
|
* @param r the pixel radius of the blur
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.gaussian = function (r, cb) {
|
||
|
// http://blog.ivank.net/fastest-gaussian-blur.html
|
||
|
if ("number" != typeof r)
|
||
|
return throwError.call(this, "r must be a number", cb);
|
||
|
if (r < 1)
|
||
|
return throwError.call(this, "r must be greater than 0", cb);
|
||
|
|
||
|
var rs = Math.ceil(r * 2.57); // significant radius
|
||
|
|
||
|
for (var y = 0; y < this.bitmap.height; y++) {
|
||
|
log("Gaussian: " + Math.round(y / this.bitmap.height * 100) + "%");
|
||
|
for (var x = 0; x < this.bitmap.width; x++) {
|
||
|
var red = 0;
|
||
|
var green = 0;
|
||
|
var blue = 0;
|
||
|
var alpha = 0;
|
||
|
var wsum = 0;
|
||
|
for (var iy = y - rs; iy < y + rs + 1; iy++) {
|
||
|
for (var ix = x - rs; ix < x + rs + 1; ix++) {
|
||
|
var x1 = Math.min(this.bitmap.width - 1, Math.max(0, ix));
|
||
|
var y1 = Math.min(this.bitmap.height - 1, Math.max(0, iy));
|
||
|
var dsq = (ix - x) * (ix - x) + (iy - y) * (iy - y);
|
||
|
var wght = Math.exp( -dsq / (2*r*r) ) / (Math.PI*2*r*r);
|
||
|
var idx = (y1 * this.bitmap.width + x1) << 2;
|
||
|
red += this.bitmap.data[idx] * wght;
|
||
|
green += this.bitmap.data[idx+1] * wght;
|
||
|
blue += this.bitmap.data[idx+2] * wght;
|
||
|
alpha += this.bitmap.data[idx+3] * wght;
|
||
|
wsum += wght;
|
||
|
}
|
||
|
var idx = (y * this.bitmap.width + x) << 2;
|
||
|
this.bitmap.data[idx] = Math.round( red / wsum);
|
||
|
this.bitmap.data[idx+1] = Math.round( green / wsum);
|
||
|
this.bitmap.data[idx+2] = Math.round( blue / wsum);
|
||
|
this.bitmap.data[idx+3] = Math.round( alpha / wsum);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
clear(); // clear the log
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
Superfast Blur (0.5)
|
||
|
http://www.quasimondo.com/BoxBlurForCanvas/FastBlur.js
|
||
|
|
||
|
Copyright (c) 2011 Mario Klingemann
|
||
|
|
||
|
Permission is hereby granted, free of charge, to any person
|
||
|
obtaining a copy of this software and associated documentation
|
||
|
files (the "Software"), to deal in the Software without
|
||
|
restriction, including without limitation the rights to use,
|
||
|
copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
copies of the Software, and to permit persons to whom the
|
||
|
Software is furnished to do so, subject to the following
|
||
|
conditions:
|
||
|
|
||
|
The above copyright notice and this permission notice shall be
|
||
|
included in all copies or substantial portions of the Software.
|
||
|
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||
|
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||
|
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||
|
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||
|
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||
|
OTHER DEALINGS IN THE SOFTWARE.
|
||
|
*/
|
||
|
|
||
|
var mul_table = [1,57,41,21,203,34,97,73,227,91,149,62,105,45,39,137,241,107,3,173,39,71,65,238,219,101,187,87,81,151,141,133,249,117,221,209,197,187,177,169,5,153,73,139,133,127,243,233,223,107,103,99,191,23,177,171,165,159,77,149,9,139,135,131,253,245,119,231,224,109,211,103,25,195,189,23,45,175,171,83,81,79,155,151,147,9,141,137,67,131,129,251,123,30,235,115,113,221,217,53,13,51,50,49,193,189,185,91,179,175,43,169,83,163,5,79,155,19,75,147,145,143,35,69,17,67,33,65,255,251,247,243,239,59,29,229,113,111,219,27,213,105,207,51,201,199,49,193,191,47,93,183,181,179,11,87,43,85,167,165,163,161,159,157,155,77,19,75,37,73,145,143,141,35,138,137,135,67,33,131,129,255,63,250,247,61,121,239,237,117,29,229,227,225,111,55,109,216,213,211,209,207,205,203,201,199,197,195,193,48,190,47,93,185,183,181,179,178,176,175,173,171,85,21,167,165,41,163,161,5,79,157,78,154,153,19,75,149,74,147,73,144,143,71,141,140,139,137,17,135,134,133,66,131,65,129,1];
|
||
|
|
||
|
var shg_table = [0,9,10,10,14,12,14,14,16,15,16,15,16,15,15,17,18,17,12,18,16,17,17,19,19,18,19,18,18,19,19,19,20,19,20,20,20,20,20,20,15,20,19,20,20,20,21,21,21,20,20,20,21,18,21,21,21,21,20,21,17,21,21,21,22,22,21,22,22,21,22,21,19,22,22,19,20,22,22,21,21,21,22,22,22,18,22,22,21,22,22,23,22,20,23,22,22,23,23,21,19,21,21,21,23,23,23,22,23,23,21,23,22,23,18,22,23,20,22,23,23,23,21,22,20,22,21,22,24,24,24,24,24,22,21,24,23,23,24,21,24,23,24,22,24,24,22,24,24,22,23,24,24,24,20,23,22,23,24,24,24,24,24,24,24,23,21,23,22,23,24,24,24,22,24,24,24,23,22,24,24,25,23,25,25,23,24,25,25,24,22,25,25,25,24,23,24,25,25,25,25,25,25,25,25,25,25,25,25,23,25,23,24,25,25,25,25,25,25,25,25,25,24,22,25,25,23,25,25,20,24,25,24,25,25,22,24,25,24,25,24,25,25,24,25,25,25,25,22,25,25,25,24,25,24,25,18];
|
||
|
|
||
|
/**
|
||
|
* A fast blur algorithm that produces similar effect to a Gausian blur - but MUCH quicker
|
||
|
* @param r the pixel radius of the blur
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.blur = function (r, cb) {
|
||
|
if ("number" != typeof r)
|
||
|
return throwError.call(this, "r must be a number", cb);
|
||
|
if (r < 1)
|
||
|
return throwError.call(this, "r must be greater than 0", cb);
|
||
|
|
||
|
var rsum, gsum, bsum, asum, x, y, i, p, p1, p2, yp, yi, yw, idx, pa;
|
||
|
var wm = this.bitmap.width - 1;
|
||
|
var hm = this.bitmap.height - 1;
|
||
|
var wh = this.bitmap.width * this.bitmap.height;
|
||
|
var rad1 = r + 1;
|
||
|
|
||
|
var mul_sum = mul_table[r];
|
||
|
var shg_sum = shg_table[r];
|
||
|
|
||
|
var red = [];
|
||
|
var green = [];
|
||
|
var blue = [];
|
||
|
var alpha = [];
|
||
|
|
||
|
var vmin = [];
|
||
|
var vmax = [];
|
||
|
|
||
|
var iterations = 2;
|
||
|
while (iterations-- > 0) {
|
||
|
yw = yi = 0;
|
||
|
|
||
|
for (y = 0; y < this.bitmap.height; y++) {
|
||
|
rsum = this.bitmap.data[yw] * rad1;
|
||
|
gsum = this.bitmap.data[yw + 1] * rad1;
|
||
|
bsum = this.bitmap.data[yw + 2] * rad1;
|
||
|
asum = this.bitmap.data[yw + 3] * rad1;
|
||
|
|
||
|
|
||
|
for (i = 1; i <= r; i++) {
|
||
|
p = yw + (((i > wm ? wm : i)) << 2);
|
||
|
rsum += this.bitmap.data[p++];
|
||
|
gsum += this.bitmap.data[p++];
|
||
|
bsum += this.bitmap.data[p++];
|
||
|
asum += this.bitmap.data[p];
|
||
|
}
|
||
|
|
||
|
for (x = 0; x < this.bitmap.width; x++) {
|
||
|
red[yi] = rsum;
|
||
|
green[yi] = gsum;
|
||
|
blue[yi] = bsum;
|
||
|
alpha[yi] = asum;
|
||
|
|
||
|
if (y == 0) {
|
||
|
vmin[x] = ((p = x + rad1) < wm ? p : wm) << 2;
|
||
|
vmax[x] = ((p = x - r) > 0 ? p << 2 : 0);
|
||
|
}
|
||
|
|
||
|
p1 = yw + vmin[x];
|
||
|
p2 = yw + vmax[x];
|
||
|
|
||
|
rsum += this.bitmap.data[p1++] - this.bitmap.data[p2++];
|
||
|
gsum += this.bitmap.data[p1++] - this.bitmap.data[p2++];
|
||
|
bsum += this.bitmap.data[p1++] - this.bitmap.data[p2++];
|
||
|
asum += this.bitmap.data[p1] - this.bitmap.data[p2];
|
||
|
|
||
|
yi++;
|
||
|
}
|
||
|
yw += (this.bitmap.width << 2);
|
||
|
}
|
||
|
|
||
|
for (x = 0; x < this.bitmap.width; x++) {
|
||
|
yp = x;
|
||
|
rsum = red[yp] * rad1;
|
||
|
gsum = green[yp] * rad1;
|
||
|
bsum = blue[yp] * rad1;
|
||
|
asum = alpha[yp] * rad1;
|
||
|
|
||
|
for (i = 1; i <= r; i++) {
|
||
|
yp += (i > hm ? 0 : this.bitmap.width);
|
||
|
rsum += red[yp];
|
||
|
gsum += green[yp];
|
||
|
bsum += blue[yp];
|
||
|
asum += alpha[yp];
|
||
|
}
|
||
|
|
||
|
yi = x << 2;
|
||
|
for (y = 0; y < this.bitmap.height; y++) {
|
||
|
|
||
|
this.bitmap.data[yi + 3] = pa = (asum * mul_sum) >>> shg_sum;
|
||
|
if (pa > 255) this.bitmap.data[yi + 3] = 255; // normalise alpha
|
||
|
if (pa > 0) {
|
||
|
pa = 255 / pa;
|
||
|
this.bitmap.data[yi] = ((rsum * mul_sum) >>> shg_sum) * pa;
|
||
|
this.bitmap.data[yi + 1] = ((gsum * mul_sum) >>> shg_sum) * pa;
|
||
|
this.bitmap.data[yi + 2] = ((bsum * mul_sum) >>> shg_sum) * pa;
|
||
|
} else {
|
||
|
this.bitmap.data[yi] = this.bitmap.data[yi + 1] = this.bitmap.data[yi + 2] = 0;
|
||
|
}
|
||
|
if (x == 0) {
|
||
|
vmin[y] = ((p = y + rad1) < hm ? p : hm) * this.bitmap.width;
|
||
|
vmax[y] = ((p = y - r) > 0 ? p * this.bitmap.width : 0);
|
||
|
}
|
||
|
|
||
|
p1 = x + vmin[y];
|
||
|
p2 = x + vmax[y];
|
||
|
|
||
|
rsum += red[p1] - red[p2];
|
||
|
gsum += green[p1] - green[p2];
|
||
|
bsum += blue[p1] - blue[p2];
|
||
|
asum += alpha[p1] - alpha[p2];
|
||
|
|
||
|
yi += this.bitmap.width << 2;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Removes colour from the image using ITU Rec 709 luminance values
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.greyscale = function (cb) {
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
var grey = parseInt(.2126 * this.bitmap.data[idx] + .7152 * this.bitmap.data[idx+1] + .0722 * this.bitmap.data[idx+2], 10);
|
||
|
this.bitmap.data[idx] = grey;
|
||
|
this.bitmap.data[idx+1] = grey;
|
||
|
this.bitmap.data[idx+2] = grey;
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
// Alias of greyscale for our American friends
|
||
|
Jimp.prototype.grayscale = Jimp.prototype.greyscale;
|
||
|
|
||
|
/**
|
||
|
* Applies a sepia tone to the image
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.sepia = function (cb) {
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
var red = this.bitmap.data[idx];
|
||
|
var green = this.bitmap.data[idx+1];
|
||
|
var blue = this.bitmap.data[idx+2];
|
||
|
|
||
|
red = (red * 0.393) + (green * 0.769) + (blue * 0.189);
|
||
|
green = (red * 0.349) + (green * 0.686) + (blue * 0.168);
|
||
|
blue = (red * 0.272) + (green * 0.534) + (blue * 0.131);
|
||
|
this.bitmap.data[idx] = (red < 255) ? red : 255;
|
||
|
this.bitmap.data[idx+1] = (green < 255) ? green : 255;
|
||
|
this.bitmap.data[idx+2] = (blue < 255) ? blue : 255;
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Multiplies the opacity of each pixel by a factor between 0 and 1
|
||
|
* @param f A number, the factor by wich to multiply the opacity of each pixel
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.opacity = function (f, cb) {
|
||
|
if ("number" != typeof f)
|
||
|
return throwError.call(this, "f must be a number", cb);
|
||
|
if (f < 0 || f > 1)
|
||
|
return throwError.call(this, "f must be a number from 0 to 1", cb);
|
||
|
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
var v = this.bitmap.data[idx+3] * f;
|
||
|
this.bitmap.data[idx+3] = v;
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Fades each pixel by a factor between 0 and 1
|
||
|
* @param f A number from 0 to 1. 0 will haven no effect. 1 will turn the image completely transparent.
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.fade = function (f, cb) {
|
||
|
if ("number" != typeof f)
|
||
|
return throwError.call(this, "f must be a number", cb);
|
||
|
if (f < 0 || f > 1)
|
||
|
return throwError.call(this, "f must be a number from 0 to 1", cb);
|
||
|
|
||
|
// this method is an alternative to opacity (which may be deprecated)
|
||
|
this.opacity(1 - f);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Set the alpha channel on every pixel to fully opaque
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.opaque = function (cb) {
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
this.bitmap.data[idx+3] = 255;
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Resizes the image to a set width and height using a 2-pass bilinear algorithm
|
||
|
* @param w the width to resize the image to (or Jimp.AUTO)
|
||
|
* @param h the height to resize the image to (or Jimp.AUTO)
|
||
|
* @param (optional) mode a scaling method (e.g. Jimp.RESIZE_BEZIER)
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.resize = function (w, h, mode, cb) {
|
||
|
if ("number" != typeof w || "number" != typeof h)
|
||
|
return throwError.call(this, "w and h must be numbers", cb);
|
||
|
|
||
|
if ("function" == typeof mode && "undefined" == typeof cb) {
|
||
|
cb = mode;
|
||
|
mode = null;
|
||
|
}
|
||
|
|
||
|
if (w == Jimp.AUTO && h == Jimp.AUTO)
|
||
|
return throwError.call(this, "w and h cannot both the set to auto", cb);
|
||
|
|
||
|
if (w == Jimp.AUTO) w = this.bitmap.width * (h / this.bitmap.height);
|
||
|
if (h == Jimp.AUTO) h = this.bitmap.height * (w / this.bitmap.width);
|
||
|
|
||
|
// round inputs
|
||
|
w = Math.round(w);
|
||
|
h = Math.round(h);
|
||
|
|
||
|
if ("function" == typeof Resize2[mode]) {
|
||
|
var dst = {
|
||
|
data: new Buffer(w * h * 4),
|
||
|
width: w,
|
||
|
height: h
|
||
|
};
|
||
|
Resize2[mode](this.bitmap, dst);
|
||
|
this.bitmap = dst;
|
||
|
} else {
|
||
|
var that = this;
|
||
|
var resize = new Resize(this.bitmap.width, this.bitmap.height, w, h, true, true, function (buffer) {
|
||
|
that.bitmap.data = new Buffer(buffer);
|
||
|
that.bitmap.width = w;
|
||
|
that.bitmap.height = h;
|
||
|
});
|
||
|
resize.resize(this.bitmap.data);
|
||
|
}
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Scale the image so the given width and height keeping the aspect ratio. Some parts of the image may be clipped.
|
||
|
* @param w the width to resize the image to
|
||
|
* @param h the height to resize the image to
|
||
|
* @param (optional) alignBits A bitmask for horizontal and vertical alignment
|
||
|
* @param (optional) mode a scaling method (e.g. Jimp.RESIZE_BEZIER)
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.cover = function (w, h, alignBits, mode, cb) {
|
||
|
if ("number" != typeof w || "number" != typeof h)
|
||
|
return throwError.call(this, "w and h must be numbers", cb);
|
||
|
|
||
|
if (alignBits && "function" == typeof alignBits && "undefined" == typeof cb) {
|
||
|
cb = alignBits;
|
||
|
alignBits = null;
|
||
|
mode = null;
|
||
|
} else if ("function" == typeof mode && "undefined" == typeof cb) {
|
||
|
cb = mode;
|
||
|
mode = null;
|
||
|
}
|
||
|
|
||
|
alignBits = alignBits || (Jimp.HORIZONTAL_ALIGN_CENTER | Jimp.VERTICAL_ALIGN_MIDDLE);
|
||
|
var hbits = ((alignBits) & ((1<<(3))-1));
|
||
|
var vbits = alignBits >> 3;
|
||
|
|
||
|
// check if more flags than one is in the bit sets
|
||
|
if(!(((hbits != 0) && !(hbits & (hbits - 1))) || ((vbits != 0) && !(vbits & (vbits - 1)))))
|
||
|
return throwError.call(this, "only use one flag per alignment direction", cb);
|
||
|
|
||
|
var align_h = (hbits >> 1); // 0, 1, 2
|
||
|
var align_v = (vbits >> 1); // 0, 1, 2
|
||
|
|
||
|
var f = (w/h > this.bitmap.width/this.bitmap.height) ?
|
||
|
w/this.bitmap.width : h/this.bitmap.height;
|
||
|
this.scale(f, mode);
|
||
|
this.crop(((this.bitmap.width - w) / 2) * align_h, ((this.bitmap.height - h) / 2) * align_v, w, h);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Scale the image to the given width and height keeping the aspect ratio. Some parts of the image may be letter boxed.
|
||
|
* @param w the width to resize the image to
|
||
|
* @param h the height to resize the image to
|
||
|
* @param (optional) alignBits A bitmask for horizontal and vertical alignment
|
||
|
* @param (optional) mode a scaling method (e.g. Jimp.RESIZE_BEZIER)
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.contain = function (w, h, alignBits, mode, cb) {
|
||
|
if ("number" != typeof w || "number" != typeof h)
|
||
|
return throwError.call(this, "w and h must be numbers", cb);
|
||
|
|
||
|
//permit any sort of optional parameters combination
|
||
|
switch (typeof alignBits) {
|
||
|
case 'string':
|
||
|
if ("function" == typeof mode && "undefined" == typeof cb) cb = mode;
|
||
|
mode = alignBits;
|
||
|
alignBits = null;
|
||
|
case 'function':
|
||
|
if ("undefined" == typeof cb) cb = alignBits;
|
||
|
mode = null;
|
||
|
alignBits = null;
|
||
|
default:
|
||
|
if ("function" == typeof mode && "undefined" == typeof cb) {
|
||
|
cb = mode;
|
||
|
mode = null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
alignBits = alignBits || (Jimp.HORIZONTAL_ALIGN_CENTER | Jimp.VERTICAL_ALIGN_MIDDLE);
|
||
|
var hbits = ((alignBits) & ((1<<(3))-1));
|
||
|
var vbits = alignBits >> 3;
|
||
|
|
||
|
// check if more flags than one is in the bit sets
|
||
|
if(!(((hbits != 0) && !(hbits & (hbits - 1))) || ((vbits != 0) && !(vbits & (vbits - 1)))))
|
||
|
return throwError.call(this, "only use one flag per alignment direction", cb);
|
||
|
|
||
|
var align_h = (hbits >> 1); // 0, 1, 2
|
||
|
var align_v = (vbits >> 1); // 0, 1, 2
|
||
|
|
||
|
var f = (w/h > this.bitmap.width/this.bitmap.height) ?
|
||
|
h/this.bitmap.height : w/this.bitmap.width;
|
||
|
var c = this.clone().scale(f, mode);
|
||
|
|
||
|
this.resize(w, h, mode);
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
this.bitmap.data.writeUInt32BE(this._background, idx);
|
||
|
});
|
||
|
this.blit(c, ((this.bitmap.width - c.bitmap.width) / 2) * align_h, ((this.bitmap.height - c.bitmap.height) / 2) * align_v);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Uniformly scales the image by a factor.
|
||
|
* @param f the factor to scale the image by
|
||
|
* @param (optional) mode a scaling method (e.g. Jimp.RESIZE_BEZIER)
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.scale = function (f, mode, cb) {
|
||
|
if ("number" != typeof f)
|
||
|
return throwError.call(this, "f must be a number", cb);
|
||
|
if (f < 0)
|
||
|
return throwError.call(this, "f must be a positive number", cb);
|
||
|
|
||
|
if ("function" == typeof mode && "undefined" == typeof cb) {
|
||
|
cb = mode;
|
||
|
mode = null;
|
||
|
}
|
||
|
|
||
|
var w = this.bitmap.width * f;
|
||
|
var h = this.bitmap.height * f;
|
||
|
this.resize(w, h, mode);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Scale the image to the largest size that fits inside the rectangle that has the given width and height.
|
||
|
* @param w the width to resize the image to
|
||
|
* @param h the height to resize the image to
|
||
|
* @param (optional) mode a scaling method (e.g. Jimp.RESIZE_BEZIER)
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.scaleToFit = function (w, h, mode, cb) {
|
||
|
if ("number" != typeof w || "number" != typeof h)
|
||
|
return throwError.call(this, "w and h must be numbers", cb);
|
||
|
|
||
|
if ("function" == typeof mode && "undefined" == typeof cb) {
|
||
|
cb = mode;
|
||
|
mode = null;
|
||
|
}
|
||
|
|
||
|
var f = (w/h > this.bitmap.width/this.bitmap.height) ?
|
||
|
h/this.bitmap.height : w/this.bitmap.width;
|
||
|
this.scale(f, mode);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Pixelates the image or a region
|
||
|
* @param size the size of the pixels
|
||
|
* @param (optional) x the x position of the region to pixelate
|
||
|
* @param (optional) y the y position of the region to pixelate
|
||
|
* @param (optional) w the width of the region to pixelate
|
||
|
* @param (optional) h the height of the region to pixelate
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.pixelate = function (size, x, y, w, h, cb) {
|
||
|
|
||
|
if ("function" == typeof x) {
|
||
|
cb = x;
|
||
|
x = y = w = h = undefined;
|
||
|
} else {
|
||
|
if ("number" != typeof size)
|
||
|
return throwError.call(this, "size must be a number", cb);
|
||
|
if (x !== undefined)
|
||
|
if ("number" != typeof x)
|
||
|
return throwError.call(this, "x must be a number", cb);
|
||
|
if (y !== undefined)
|
||
|
if ("number" != typeof y)
|
||
|
return throwError.call(this, "y must be a number", cb);
|
||
|
if (w !== undefined)
|
||
|
if ("number" != typeof w)
|
||
|
return throwError.call(this, "w must be a number", cb);
|
||
|
if (h !== undefined)
|
||
|
if ("number" != typeof h)
|
||
|
return throwError.call(this, "h must be a number", cb);
|
||
|
}
|
||
|
|
||
|
|
||
|
var kernel = [
|
||
|
[1 / 16, 2 / 16, 1 / 16],
|
||
|
[2 / 16, 4 / 16, 2 / 16],
|
||
|
[1 / 16, 2 / 16, 1 / 16]
|
||
|
];
|
||
|
|
||
|
x = x !== undefined ? x : 0;
|
||
|
y = y !== undefined ? y : 0;
|
||
|
w = w !== undefined ? w : this.bitmap.width - x;
|
||
|
h = h !== undefined ? h : this.bitmap.height - y;
|
||
|
|
||
|
var source = this.clone();
|
||
|
this.scan(x, y, w, h, function (xx, yx, idx) {
|
||
|
|
||
|
xx = size * Math.floor(xx / size);
|
||
|
yx = size * Math.floor(yx / size);
|
||
|
|
||
|
var value = applyKernel(source, kernel, xx, yx);
|
||
|
|
||
|
this.bitmap.data[idx] = value[0];
|
||
|
this.bitmap.data[idx + 1] = value[1];
|
||
|
this.bitmap.data[idx + 2] = value[2];
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Applies a convolution kernel to the image or a region
|
||
|
* @param kernel the convolution kernel
|
||
|
* @param (optional) x the x position of the region to apply convolution to
|
||
|
* @param (optional) y the y position of the region to apply convolution to
|
||
|
* @param (optional) w the width of the region to apply convolution to
|
||
|
* @param (optional) h the height of the region to apply convolution to
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.convolute = function (kernel, x, y, w, h, cb) {
|
||
|
if (!Array.isArray(kernel))
|
||
|
return throwError.call(this, "the kernel must be an array", cb);
|
||
|
|
||
|
if ("function" == typeof x) {
|
||
|
cb = x;
|
||
|
x = y = w = h = undefined;
|
||
|
} else {
|
||
|
if (x !== undefined)
|
||
|
if ("number" != typeof x)
|
||
|
return throwError.call(this, "x must be a number", cb);
|
||
|
if (y !== undefined)
|
||
|
if ("number" != typeof y)
|
||
|
return throwError.call(this, "y must be a number", cb);
|
||
|
if (w !== undefined)
|
||
|
if ("number" != typeof w)
|
||
|
return throwError.call(this, "w must be a number", cb);
|
||
|
if (h !== undefined)
|
||
|
if ("number" != typeof h)
|
||
|
return throwError.call(this, "h must be a number", cb);
|
||
|
}
|
||
|
|
||
|
var ksize = (kernel.length - 1) / 2;
|
||
|
|
||
|
x = x !== undefined ? x : ksize;
|
||
|
y = y !== undefined ? y : ksize;
|
||
|
w = w !== undefined ? w : this.bitmap.width - x;
|
||
|
h = h !== undefined ? h : this.bitmap.height - y;
|
||
|
|
||
|
var source = this.clone();
|
||
|
this.scan(x, y, w, h, function (xx, yx, idx) {
|
||
|
var value = applyKernel(source, kernel, xx, yx);
|
||
|
|
||
|
this.bitmap.data[idx] = value[0];
|
||
|
this.bitmap.data[idx + 1] = value[1];
|
||
|
this.bitmap.data[idx + 2] = value[2];
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
function applyKernel(im, kernel, x, y) {
|
||
|
var value = [0, 0, 0];
|
||
|
var size = (kernel.length - 1) / 2;
|
||
|
|
||
|
for (var kx = 0; kx < kernel.length; kx += 1) {
|
||
|
for (var ky = 0; ky < kernel[kx].length; ky += 1) {
|
||
|
var idx = im.getPixelIndex(x + kx - size, y + ky - size);
|
||
|
value[0] += im.bitmap.data[idx] * kernel[kx][ky];
|
||
|
value[1] += im.bitmap.data[idx + 1] * kernel[kx][ky];
|
||
|
value[2] += im.bitmap.data[idx + 2] * kernel[kx][ky];
|
||
|
}
|
||
|
}
|
||
|
return value;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Rotates an image clockwise by a number of degrees rounded to the nearest 90 degrees. NB: 'this' must be a Jimp object.
|
||
|
* @param deg the number of degress to rotate the image by
|
||
|
* @returns nothing
|
||
|
*/
|
||
|
function simpleRotate(deg) {
|
||
|
var i = Math.round(deg / 90) % 4;
|
||
|
while (i < 0) i += 4;
|
||
|
|
||
|
while (i > 0) {
|
||
|
// https://github.com/ekulabuhov/jimp/commit/9a0c7cff88292d88c32a424b11256c76f1e20e46
|
||
|
var dstBuffer = new Buffer(this.bitmap.data.length);
|
||
|
var dstOffset = 0;
|
||
|
for (var x = 0; x < this.bitmap.width; x++) {
|
||
|
for (var y = this.bitmap.height - 1; y >= 0; y--) {
|
||
|
var srcOffset = (this.bitmap.width * y + x) << 2;
|
||
|
var data = this.bitmap.data.readUInt32BE(srcOffset, true);
|
||
|
dstBuffer.writeUInt32BE(data, dstOffset, true);
|
||
|
dstOffset += 4;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
this.bitmap.data = new Buffer(dstBuffer);
|
||
|
|
||
|
var tmp = this.bitmap.width;
|
||
|
this.bitmap.width = this.bitmap.height;
|
||
|
this.bitmap.height = tmp;
|
||
|
|
||
|
i--;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Rotates an image clockwise by an arbitary number of degrees. NB: 'this' must be a Jimp object.
|
||
|
* @param deg the number of degress to rotate the image by
|
||
|
* @param (optional) mode resize mode or a boolean, if false then the width and height of the image will not be changed
|
||
|
* @returns nothing
|
||
|
*/
|
||
|
function advancedRotate(deg, mode) {
|
||
|
var rad = (deg % 360) * Math.PI / 180;
|
||
|
var cosine = Math.cos(rad);
|
||
|
var sine = Math.sin(rad);
|
||
|
|
||
|
var w, h; // the final width and height if resize == true
|
||
|
|
||
|
if (mode == true || "string" == typeof mode) {
|
||
|
// resize the image to it maximum dimention and blit the existing image onto the centre so that when it is rotated the image is kept in bounds
|
||
|
|
||
|
// http://stackoverflow.com/questions/3231176/how-to-get-size-of-a-rotated-rectangle
|
||
|
w = Math.round(Math.abs(this.bitmap.width * cosine) + Math.abs(this.bitmap.height * sine));
|
||
|
h = Math.round(Math.abs(this.bitmap.width * sine) + Math.abs(this.bitmap.height * cosine));
|
||
|
|
||
|
var c = this.clone();
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
this.bitmap.data.writeUInt32BE(this._background, idx);
|
||
|
});
|
||
|
|
||
|
var max= Math.max(w,h,this.bitmap.width,this.bitmap.height)
|
||
|
this.resize(max, max, mode);
|
||
|
|
||
|
this.blit(c, this.bitmap.width / 2 - c.bitmap.width / 2, this.bitmap.height / 2 - c.bitmap.height / 2);
|
||
|
}
|
||
|
|
||
|
var dstBuffer = new Buffer(this.bitmap.data.length);
|
||
|
|
||
|
function createTranslationFunction(deltaX, deltaY) {
|
||
|
return function(x, y) {
|
||
|
return {
|
||
|
x : (x + deltaX),
|
||
|
y : (y + deltaY)
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var translate2Cartesian = createTranslationFunction(-(this.bitmap.width / 2), -(this.bitmap.height / 2));
|
||
|
var translate2Screen = createTranslationFunction(this.bitmap.width / 2, this.bitmap.height / 2);
|
||
|
|
||
|
for (var y = 0; y < this.bitmap.height; y++) {
|
||
|
for (var x = 0; x < this.bitmap.width; x++) {
|
||
|
var cartesian = translate2Cartesian(x, this.bitmap.height - y);
|
||
|
var source = translate2Screen(
|
||
|
cosine * cartesian.x - sine * cartesian.y,
|
||
|
cosine * cartesian.y + sine * cartesian.x
|
||
|
);
|
||
|
if (source.x >= 0 && source.x < this.bitmap.width
|
||
|
&& source.y >= 0 && source.y < this.bitmap.height) {
|
||
|
var srcIdx = (this.bitmap.width * (this.bitmap.height - source.y - 1 | 0) + source.x | 0) << 2;
|
||
|
var pixelRGBA = this.bitmap.data.readUInt32BE(srcIdx, true);
|
||
|
var dstIdx = (this.bitmap.width * y + x) << 2;
|
||
|
dstBuffer.writeUInt32BE(pixelRGBA, dstIdx);
|
||
|
} else {
|
||
|
// reset off-image pixels
|
||
|
var dstIdx = (this.bitmap.width * y + x) << 2;
|
||
|
dstBuffer.writeUInt32BE(this._background, dstIdx);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
this.bitmap.data = dstBuffer;
|
||
|
|
||
|
if (mode == true || "string" == typeof mode) {
|
||
|
// now crop the image to the final size
|
||
|
var x = (this.bitmap.width / 2) - (w/2);
|
||
|
var y = (this.bitmap.height / 2) - (h/2);
|
||
|
this.crop(x, y, w, h);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Rotates the image clockwise by a number of degrees. By default the width and height of the image will be resized appropriately.
|
||
|
* @param deg the number of degress to rotate the image by
|
||
|
* @param (optional) mode resize mode or a boolean, if false then the width and height of the image will not be changed
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.rotate = function (deg, mode, cb) {
|
||
|
// enable overloading
|
||
|
if ("undefined" == typeof mode || mode === null) {
|
||
|
// e.g. image.resize(120);
|
||
|
// e.g. image.resize(120, null, cb);
|
||
|
// e.g. image.resize(120, undefined, cb);
|
||
|
mode = true;
|
||
|
}
|
||
|
if ("function" == typeof mode && "undefined" == typeof cb) {
|
||
|
// e.g. image.resize(120, cb);
|
||
|
cb = mode;
|
||
|
mode = true;
|
||
|
}
|
||
|
|
||
|
if ("number" != typeof deg)
|
||
|
return throwError.call(this, "deg must be a number", cb);
|
||
|
|
||
|
if ("boolean" != typeof mode && "string" != typeof mode)
|
||
|
return throwError.call(this, "mode must be a boolean or a string", cb);
|
||
|
|
||
|
if (deg % 90 == 0 && mode !== false) simpleRotate.call(this, deg, cb);
|
||
|
else advancedRotate.call(this, deg, mode, cb);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Displaces the image based on the provided displacement map
|
||
|
* @param map the source Jimp instance
|
||
|
* @param offset the maximum displacement value
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.displace = function (map, offset, cb) {
|
||
|
if ("object" != typeof map || map.constructor != Jimp)
|
||
|
return throwError.call(this, "The source must be a Jimp image", cb);
|
||
|
if ("number" != typeof offset)
|
||
|
return throwError.call(this, "factor must be a number", cb);
|
||
|
|
||
|
var source = this.clone();
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
|
||
|
var displacement = map.bitmap.data[idx] / 256 * offset;
|
||
|
displacement = Math.round(displacement);
|
||
|
|
||
|
var ids = this.getPixelIndex(x + displacement, y);
|
||
|
this.bitmap.data[ids] = source.bitmap.data[idx];
|
||
|
this.bitmap.data[ids + 1] = source.bitmap.data[idx + 1];
|
||
|
this.bitmap.data[ids + 2] = source.bitmap.data[idx + 2];
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Converts the image to a buffer
|
||
|
* @param mime the mime type of the image buffer to be created
|
||
|
* @param cb a Node-style function to call with the buffer as the second argument
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.getBuffer = function (mime, cb) {
|
||
|
if (mime == Jimp.AUTO) { // allow auto MIME detection
|
||
|
mime = this.getMIME();
|
||
|
}
|
||
|
|
||
|
if ("string" != typeof mime)
|
||
|
return throwError.call(this, "mime must be a string", cb);
|
||
|
if ("function" != typeof cb)
|
||
|
return throwError.call(this, "cb must be a function", cb);
|
||
|
|
||
|
switch (mime.toLowerCase()) {
|
||
|
case Jimp.MIME_PNG:
|
||
|
var that = this;
|
||
|
var png = new PNG({
|
||
|
width: this.bitmap.width,
|
||
|
height:this.bitmap.height,
|
||
|
bitDepth: 8,
|
||
|
deflateLevel: this._deflateLevel,
|
||
|
deflateStrategy: this._deflateStrategy,
|
||
|
filterType: this._filterType,
|
||
|
colorType: (this._rgba) ? 6 : 2,
|
||
|
inputHasAlpha: true
|
||
|
});
|
||
|
|
||
|
if (this._rgba) png.data = new Buffer(this.bitmap.data);
|
||
|
else png.data = compositeBitmapOverBackground(this).data; // when PNG doesn't support alpha
|
||
|
|
||
|
StreamToBuffer(png.pack(), function (err, buffer) {
|
||
|
return cb.call(that, null, buffer);
|
||
|
});
|
||
|
break;
|
||
|
|
||
|
case Jimp.MIME_JPEG:
|
||
|
// composite onto a new image so that the background shows through alpha channels
|
||
|
var jpeg = JPEG.encode(compositeBitmapOverBackground(this), this._quality);
|
||
|
return cb.call(this, null, jpeg.data);
|
||
|
|
||
|
case Jimp.MIME_BMP:
|
||
|
case Jimp.MIME_X_MS_BMP:
|
||
|
|
||
|
// composite onto a new image so that the background shows through alpha channels
|
||
|
var bmp = BMP.encode(compositeBitmapOverBackground(this));
|
||
|
return cb.call(this, null, bmp.data);
|
||
|
|
||
|
default:
|
||
|
return cb.call(this, "Unsupported MIME type: " + mime);
|
||
|
}
|
||
|
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
function compositeBitmapOverBackground(image){
|
||
|
return (new Jimp(image.bitmap.width, image.bitmap.height, image._background)).composite(image, 0, 0).bitmap;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Converts the image to a base 64 string
|
||
|
* @param mime the mime type of the image data to be created
|
||
|
* @param cb a Node-style function to call with the buffer as the second argument
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.getBase64 = function (mime, cb) {
|
||
|
if (mime == Jimp.AUTO) { // allow auto MIME detection
|
||
|
mime = this.getMIME();
|
||
|
}
|
||
|
|
||
|
if ("string" != typeof mime)
|
||
|
return throwError.call(this, "mime must be a string", cb);
|
||
|
if ("function" != typeof cb)
|
||
|
return throwError.call(this, "cb must be a function", cb);
|
||
|
|
||
|
this.getBuffer(mime, function(err, data) {
|
||
|
var src = "data:" + mime + ";base64," + data.toString("base64");
|
||
|
return cb.call(this, null, src);
|
||
|
});
|
||
|
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Apply a ordered dithering effect
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.dither565 = function (cb) {
|
||
|
var rgb565_matrix = [
|
||
|
1, 9, 3, 11,
|
||
|
13, 5, 15, 7,
|
||
|
4, 12, 2, 10,
|
||
|
16, 8, 14, 6
|
||
|
];
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
var tresshold_id = ((y & 3) << 2) + (x % 4);
|
||
|
var dither = rgb565_matrix[tresshold_id];
|
||
|
this.bitmap.data[idx ] = Math.min(this.bitmap.data[idx] + dither, 0xff);
|
||
|
this.bitmap.data[idx+1] = Math.min(this.bitmap.data[idx+1] + dither, 0xff);
|
||
|
this.bitmap.data[idx+2] = Math.min(this.bitmap.data[idx+2] + dither, 0xff);
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
}
|
||
|
|
||
|
|
||
|
// alternative reference
|
||
|
Jimp.prototype.dither16 = Jimp.prototype.dither565;
|
||
|
|
||
|
/**
|
||
|
* Apply multiple color modification rules
|
||
|
* @param actions list of color modification rules, in following format: { apply: '<rule-name>', params: [ <rule-parameters> ] }
|
||
|
* @param (optional) cb a callback for when complete
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.color = Jimp.prototype.colour = function (actions, cb) {
|
||
|
if (!actions || !Array.isArray(actions))
|
||
|
return throwError.call(this, "actions must be an array", cb);
|
||
|
|
||
|
var originalScope = this;
|
||
|
this.scan(0, 0, this.bitmap.width, this.bitmap.height, function (x, y, idx) {
|
||
|
var clr = TinyColor({r: this.bitmap.data[idx], g: this.bitmap.data[idx + 1], b: this.bitmap.data[idx + 2]});
|
||
|
|
||
|
var colorModifier = function (i, amount) {
|
||
|
c = clr.toRgb();
|
||
|
c[i] = Math.max(0, Math.min(c[i] + amount, 255));
|
||
|
return TinyColor(c);
|
||
|
}
|
||
|
|
||
|
actions.forEach(function (action) {
|
||
|
if (action.apply === "mix") {
|
||
|
clr = TinyColor.mix(clr, action.params[0], action.params[1]);
|
||
|
} else if (action.apply === "tint") {
|
||
|
clr = TinyColor.mix(clr, "white", action.params[0]);
|
||
|
} else if (action.apply === "shade") {
|
||
|
clr = TinyColor.mix(clr, "black", action.params[0]);
|
||
|
} else if (action.apply === "xor") {
|
||
|
var clr2 = TinyColor(action.params[0]).toRgb();
|
||
|
clr = clr.toRgb();
|
||
|
clr = TinyColor({ r: clr.r ^ clr2.r, g: clr.g ^ clr2.g, b: clr.b ^ clr2.b});
|
||
|
} else if (action.apply === "red") {
|
||
|
clr = colorModifier("r", action.params[0]);
|
||
|
} else if (action.apply === "green") {
|
||
|
clr = colorModifier("g", action.params[0]);
|
||
|
} else if (action.apply === "blue") {
|
||
|
clr = colorModifier("b", action.params[0]);
|
||
|
} else {
|
||
|
if (action.apply === "hue") {
|
||
|
action.apply = "spin";
|
||
|
}
|
||
|
|
||
|
var fn = clr[action.apply];
|
||
|
if (!fn) {
|
||
|
return throwError.call(originalScope, "action " + action.apply + " not supported", cb);
|
||
|
}
|
||
|
clr = fn.apply(clr, action.params);
|
||
|
}
|
||
|
});
|
||
|
|
||
|
clr = clr.toRgb();
|
||
|
this.bitmap.data[idx ] = clr.r;
|
||
|
this.bitmap.data[idx+1] = clr.g;
|
||
|
this.bitmap.data[idx+2] = clr.b;
|
||
|
});
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, this);
|
||
|
else return this;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Loads a bitmap font from a file
|
||
|
* @param file the file path of a .fnt file
|
||
|
* @param (optional) cb a function to call when the font is loaded
|
||
|
* @returns a promise
|
||
|
*/
|
||
|
Jimp.loadFont = function (file, cb) {
|
||
|
if ("string" != typeof file)
|
||
|
return throwError.call(this, "file must be a string", cb);
|
||
|
|
||
|
var that = this;
|
||
|
|
||
|
return new Promise(function (resolve, reject) {
|
||
|
cb = cb || function(err, font) {
|
||
|
if (err) reject(err);
|
||
|
else resolve(font);
|
||
|
}
|
||
|
|
||
|
BMFont(file, function(err, font) {
|
||
|
var chars = {}, kernings = {};
|
||
|
|
||
|
if (err) return throwError.call(that, err, cb);
|
||
|
|
||
|
for (var i = 0; i < font.chars.length; i++) {
|
||
|
chars[String.fromCharCode(font.chars[i].id)] = font.chars[i];
|
||
|
}
|
||
|
|
||
|
for (var i = 0; i < font.kernings.length; i++) {
|
||
|
var firstString = String.fromCharCode(font.kernings[i].first);
|
||
|
kernings[firstString] = kernings[firstString] || {};
|
||
|
kernings[firstString][String.fromCharCode(font.kernings[i].second)] = font.kernings[i].amount;
|
||
|
}
|
||
|
|
||
|
loadPages(Path.dirname(file), font.pages).then(function (pages) {
|
||
|
cb(null, {
|
||
|
chars: chars,
|
||
|
kernings: kernings,
|
||
|
pages: pages,
|
||
|
common: font.common,
|
||
|
info: font.info
|
||
|
});
|
||
|
});
|
||
|
});
|
||
|
});
|
||
|
};
|
||
|
|
||
|
function loadPages(dir, pages) {
|
||
|
var newPages = pages.map(function (page) {
|
||
|
return Jimp.read(dir + '/' + page);
|
||
|
});
|
||
|
|
||
|
return Promise.all(newPages);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Draws a text on a image on a given boundary
|
||
|
* @param font a bitmap font loaded from `Jimp.loadFont` command
|
||
|
* @param x the x position to start drawing the text
|
||
|
* @param y the y position to start drawing the text
|
||
|
* @param text the text to draw
|
||
|
* @param maxWidth (optional) the boundary width to draw in
|
||
|
* @param (optional) cb a function to call when the text is written
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.print = function (font, x, y, text, maxWidth, cb) {
|
||
|
if ("function" == typeof maxWidth && "undefined" == typeof cb) {
|
||
|
cb = maxWidth;
|
||
|
maxWidth = Infinity;
|
||
|
}
|
||
|
if ("undefined" == typeof maxWidth) {
|
||
|
maxWidth = Infinity;
|
||
|
}
|
||
|
|
||
|
if ("object" != typeof font)
|
||
|
return throwError.call(this, "font must be a Jimp loadFont", cb);
|
||
|
if ("number" != typeof x || "number" != typeof y || "number" != typeof maxWidth)
|
||
|
return throwError.call(this, "x, y and maxWidth must be numbers", cb);
|
||
|
if ("string" != typeof text)
|
||
|
return throwError.call(this, "text must be a string", cb);
|
||
|
if ("number" != typeof maxWidth)
|
||
|
return throwError.call(this, "maxWidth must be a number", cb);
|
||
|
|
||
|
var that = this;
|
||
|
|
||
|
var words = text.split(' ');
|
||
|
var line = '';
|
||
|
|
||
|
for (var n = 0; n < words.length; n++) {
|
||
|
var testLine = line + words[n] + ' ';
|
||
|
var testWidth = measureText(font, testLine);
|
||
|
if (testWidth > maxWidth && n > 0) {
|
||
|
that = that.print(font, x, y, line);
|
||
|
line = words[n] + ' ';
|
||
|
y += font.common.lineHeight;
|
||
|
} else {
|
||
|
line = testLine;
|
||
|
}
|
||
|
}
|
||
|
printText.call(this, font, x, y, line);
|
||
|
|
||
|
if (isNodePattern(cb)) return cb.call(this, null, that);
|
||
|
else return that;
|
||
|
};
|
||
|
|
||
|
function printText(font, x, y, text) {
|
||
|
for (var i = 0; i < text.length; i++) {
|
||
|
if (font.chars[text[i]]) {
|
||
|
drawCharacter(this, font, x, y, font.chars[text[i]]);
|
||
|
x += (font.kernings[text[i]] && font.kernings[text[i]][text[i+1]] ? font.kernings[text[i]][text[i+1]] : 0) + (font.chars[text[i]].xadvance || 0);
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
function drawCharacter(image, font, x, y, char) {
|
||
|
if (char.width > 0 && char.height > 0) {
|
||
|
var imageChar = font.pages[char.page].clone().crop(char.x, char.y, char.width, char.height);
|
||
|
return image.composite(imageChar, x + char.xoffset, y + char.yoffset);
|
||
|
}
|
||
|
return image;
|
||
|
};
|
||
|
|
||
|
function measureText(font, text) {
|
||
|
var x = 0;
|
||
|
for (var i = 0; i < text.length; i++) {
|
||
|
if (font.chars[text[i]]) {
|
||
|
x += font.chars[text[i]].xoffset
|
||
|
+ (font.kernings[text[i]] && font.kernings[text[i]][text[i+1]] ? font.kernings[text[i]][text[i+1]] : 0)
|
||
|
+ (font.chars[text[i]].xadvance || 0);
|
||
|
}
|
||
|
}
|
||
|
return x;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Writes the image to a file
|
||
|
* @param path a path to the destination file (either PNG or JPEG)
|
||
|
* @param (optional) cb a function to call when the image is saved to disk
|
||
|
* @returns this for chaining of methods
|
||
|
*/
|
||
|
Jimp.prototype.write = function (path, cb) {
|
||
|
if ("string" != typeof path)
|
||
|
return throwError.call(this, "path must be a string", cb);
|
||
|
if ("undefined" == typeof cb) cb = function () {};
|
||
|
if ("function" != typeof cb)
|
||
|
return throwError.call(this, "cb must be a function", cb);
|
||
|
|
||
|
var that = this;
|
||
|
var mime = MIME.lookup(path);
|
||
|
|
||
|
var pathObj = Path.parse(path);
|
||
|
if (pathObj.dir) MkDirP.sync(pathObj.dir);
|
||
|
|
||
|
this.getBuffer(mime, function(err, buffer) {
|
||
|
if (err) return throwError.call(that, err, cb);
|
||
|
var stream = FS.createWriteStream(path);
|
||
|
stream.on("open", function(fh) {
|
||
|
stream.write(buffer);
|
||
|
stream.end();
|
||
|
}).on("error", function(err) {
|
||
|
return throwError.call(that, err, cb);
|
||
|
});
|
||
|
stream.on("finish", function(fh) {
|
||
|
return cb.call(that, null, that);
|
||
|
});
|
||
|
});
|
||
|
|
||
|
return this;
|
||
|
};
|
||
|
|
||
|
|
||
|
/* Nicely format Jimp object when sent to the console e.g. console.log(imgage) */
|
||
|
Jimp.prototype.inspect = function () {
|
||
|
return '<Jimp ' +
|
||
|
(this.bitmap === Jimp.prototype.bitmap ? 'pending...' :
|
||
|
this.bitmap.width + 'x' + this.bitmap.height) +
|
||
|
'>';
|
||
|
};
|
||
|
|
||
|
|
||
|
// Nicely format Jimp object when converted to a string
|
||
|
Jimp.prototype.toString = function () {
|
||
|
return '[object Jimp]';
|
||
|
};
|
||
|
|
||
|
if (process.env.ENVIRONMENT === "BROWSER") {
|
||
|
// For use in a web browser or web worker
|
||
|
var gl;
|
||
|
if (typeof window == "object") gl = window;
|
||
|
if (typeof self == "object") gl = self;
|
||
|
|
||
|
gl.Jimp = Jimp;
|
||
|
gl.Buffer = Buffer;
|
||
|
} else {
|
||
|
module.exports = Jimp;
|
||
|
}
|