387 lines
13 KiB
Markdown
387 lines
13 KiB
Markdown
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[![Build Status](https://travis-ci.org/lukeapage/pngjs.svg?branch=master)](https://travis-ci.org/lukeapage/pngjs) [![Build status](https://ci.appveyor.com/api/projects/status/tb8418jql1trkntd/branch/master?svg=true)](https://ci.appveyor.com/project/lukeapage/pngjs2/branch/master) [![Coverage Status](https://coveralls.io/repos/lukeapage/pngjs2/badge.svg?branch=master&service=github)](https://coveralls.io/github/lukeapage/pngjs2?branch=master) [![npm version](https://badge.fury.io/js/pngjs.svg)](http://badge.fury.io/js/pngjs)
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pngjs
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========
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[![Greenkeeper badge](https://badges.greenkeeper.io/lukeapage/pngjs.svg)](https://greenkeeper.io/)
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Simple PNG encoder/decoder for Node.js with no dependencies.
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Based on the original [pngjs](https://github.com/niegowski/node-pngjs) with the follow enhancements.
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* Support for reading 1,2,4 & 16 bit files
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* Support for reading interlace files
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* Support for reading `tTRNS` transparent colours
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* Support for writing colortype 0 (grayscale), colortype 2 (RGB), colortype 4 (grayscale alpha) and colortype 6 (RGBA)
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* Sync interface as well as async
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* API compatible with pngjs and node-pngjs
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Known lack of support for:
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* Extended PNG e.g. Animation
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* Writing in colortype 3 (indexed color)
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# Table of Contents
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* [Requirements](#requirements)
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* [Comparison Table](#comparison-table)
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* [Tests](#tests)
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* [Installation](#installation)
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* [Browserify](#browserify)
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* [Example](#example)
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* [Async API](#async-api)
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* [Sync API](#sync-api)
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* [Changelog](#changelog)
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Requirements
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============
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* Node.js v4 (use older v2.3.0 for 0.10/0.12/iojs support)
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Comparison Table
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================
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Name | Forked From | Sync | Async | 16 Bit | 1/2/4 Bit | Interlace | Gamma | Encodes | Tested
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---------|--------------|------|-------|--------|-----------|-----------|-------|---------|--------
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pngjs | | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes
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node-png | pngjs | No | Yes | No | No | No | Hidden| Yes | Manual
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png-coder| pngjs | No | Yes | Yes | No | No | Hidden| Yes | Manual
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pngparse | | No | Yes | No | Yes | No | No | No | Yes
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pngparse-sync | pngparse| Yes | No | No | Yes | No | No | No | Yes
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png-async| | No | Yes | No | No | No | No | Yes | Yes
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png-js | | No | Yes | No | No | No | No | No | No
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Native C++ node decoders:
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* png
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* png-sync (sync version of above)
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* pixel-png
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* png-img
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Tests
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=====
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Tested using [PNG Suite](http://www.schaik.com/pngsuite/). We read every file into pngjs, output it in standard 8bit colour, synchronously and asynchronously, then compare the original with the newly saved images.
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To run the tests, fetch the repo (tests are not distributed via npm) and install with `npm i`, run `npm test`.
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The only thing not converted is gamma correction - this is because multiple vendors will do gamma correction differently, so the tests will have different results on different browsers.
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In addition we use a tolerance of 3 for 16 bit images in PhantomJS because PhantomJS seems to have non-compliant rules for downscaling 16 bit images.
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Installation
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===============
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```
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$ npm install pngjs --save
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```
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Browserify
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===========
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Use [Browserify](browserify.org) to build a version of library that can run client-side:
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```
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$ browserify lib/png.js --standalone png > bundle.js
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```
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Then depending on your module system you can either `require('bundle.js')` or if you're not using module loader you can use plain old `<script src="bundle.js"></script>` tag and the library will be available under `window.PNG` or just `PNG`.
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Example
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==========
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```js
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var fs = require('fs'),
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PNG = require('pngjs').PNG;
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fs.createReadStream('in.png')
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.pipe(new PNG({
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filterType: 4
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}))
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.on('parsed', function() {
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for (var y = 0; y < this.height; y++) {
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for (var x = 0; x < this.width; x++) {
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var idx = (this.width * y + x) << 2;
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// invert color
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this.data[idx] = 255 - this.data[idx];
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this.data[idx+1] = 255 - this.data[idx+1];
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this.data[idx+2] = 255 - this.data[idx+2];
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// and reduce opacity
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this.data[idx+3] = this.data[idx+3] >> 1;
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}
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}
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this.pack().pipe(fs.createWriteStream('out.png'));
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});
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```
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For more examples see `examples` folder.
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Async API
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================
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As input any color type is accepted (grayscale, rgb, palette, grayscale with alpha, rgb with alpha) but 8 bit per sample (channel) is the only supported bit depth. Interlaced mode is not supported.
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## Class: PNG
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`PNG` is readable and writable `Stream`.
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### Options
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- `width` - use this with `height` if you want to create png from scratch
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- `height` - as above
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- `checkCRC` - whether parser should be strict about checksums in source stream (default: `true`)
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- `deflateChunkSize` - chunk size used for deflating data chunks, this should be power of 2 and must not be less than 256 and more than 32*1024 (default: 32 kB)
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- `deflateLevel` - compression level for deflate (default: 9)
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- `deflateStrategy` - compression strategy for deflate (default: 3)
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- `deflateFactory` - deflate stream factory (default: `zlib.createDeflate`)
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- `filterType` - png filtering method for scanlines (default: -1 => auto, accepts array of numbers 0-4)
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- `colorType` - the output colorType - see constants. 0 = grayscale, no alpha, 2 = color, no alpha, 4 = grayscale & alpha, 6 = color & alpha. Default currently 6, but in the future may calculate best mode.
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- `inputColorType` - the input colorType - see constants. Default is 6 (RGBA)
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- `bitDepth` - the bitDepth of the output, 8 or 16 bits. Input data is expected to have this bit depth.
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16 bit data is expected in the system endianness (Default: 8)
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- `inputHasAlpha` - whether the input bitmap has 4 bytes per pixel (rgb and alpha) or 3 (rgb - no alpha).
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- `bgColor` - an object containing red, green, and blue values between 0 and 255
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that is used when packing a PNG if alpha is not to be included (default: 255,255,255)
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### Event "metadata"
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`function(metadata) { }`
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Image's header has been parsed, metadata contains this information:
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- `width` image size in pixels
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- `height` image size in pixels
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- `palette` image is paletted
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- `color` image is not grayscale
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- `alpha` image contains alpha channel
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- `interlace` image is interlaced
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### Event: "parsed"
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`function(data) { }`
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Input image has been completely parsed, `data` is complete and ready for modification.
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### Event: "error"
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`function(error) { }`
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### png.parse(data, [callback])
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Parses PNG file data. Can be `String` or `Buffer`. Alternatively you can stream data to instance of PNG.
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Optional `callback` is once called on `error` or `parsed`. The callback gets
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two arguments `(err, data)`.
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Returns `this` for method chaining.
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#### Example
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```js
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new PNG({ filterType:4 }).parse( imageData, function(error, data)
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{
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console.log(error, data)
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});
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```
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### png.pack()
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Starts converting data to PNG file Stream.
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Returns `this` for method chaining.
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### png.bitblt(dst, sx, sy, w, h, dx, dy)
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Helper for image manipulation, copies a rectangle of pixels from current (i.e. the source) image (`sx`, `sy`, `w`, `h`) to `dst` image (at `dx`, `dy`).
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Returns `this` for method chaining.
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For example, the following code copies the top-left 100x50 px of `in.png` into dst and writes it to `out.png`:
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```js
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var dst = new PNG({width: 100, height: 50});
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fs.createReadStream('in.png')
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.pipe(new PNG())
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.on('parsed', function() {
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this.bitblt(dst, 0, 0, 100, 50, 0, 0);
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dst.pack().pipe(fs.createWriteStream('out.png'));
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});
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```
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### Property: adjustGamma()
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Helper that takes data and adjusts it to be gamma corrected. Note that it is not 100% reliable with transparent colours because that requires knowing the background colour the bitmap is rendered on to.
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In tests against PNG suite it compared 100% with chrome on all 8 bit and below images. On IE there were some differences.
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The following example reads a file, adjusts the gamma (which sets the gamma to 0) and writes it out again, effectively removing any gamma correction from the image.
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```js
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fs.createReadStream('in.png')
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.pipe(new PNG())
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.on('parsed', function() {
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this.adjustGamma();
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this.pack().pipe(fs.createWriteStream('out.png'));
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});
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```
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### Property: width
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Width of image in pixels
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### Property: height
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Height of image in pixels
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### Property: data
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Buffer of image pixel data. Every pixel consists 4 bytes: R, G, B, A (opacity).
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### Property: gamma
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Gamma of image (0 if not specified)
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## Packing a PNG and removing alpha (RGBA to RGB)
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When removing the alpha channel from an image, there needs to be a background color to correctly
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convert each pixel's transparency to the appropriate RGB value. By default, pngjs will flatten
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the image against a white background. You can override this in the options:
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```js
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var fs = require('fs'),
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PNG = require('pngjs').PNG;
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fs.createReadStream('in.png')
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.pipe(new PNG({
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colorType: 2,
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bgColor: {
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red: 0,
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green: 255,
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blue: 0
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}
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}))
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.on('parsed', function() {
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this.pack().pipe(fs.createWriteStream('out.png'));
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});
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```
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# Sync API
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## PNG.sync
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### PNG.sync.read(buffer)
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Take a buffer and returns a PNG image. The properties on the image include the meta data and `data` as per the async API above.
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```
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var data = fs.readFileSync('in.png');
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var png = PNG.sync.read(data);
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```
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### PNG.sync.write(png)
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Take a PNG image and returns a buffer. The properties on the image include the meta data and `data` as per the async API above.
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```
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var data = fs.readFileSync('in.png');
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var png = PNG.sync.read(data);
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var options = { colorType: 6 };
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var buffer = PNG.sync.write(png, options);
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fs.writeFileSync('out.png', buffer);
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```
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### PNG.adjustGamma(src)
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Adjusts the gamma of a sync image. See the async adjustGamma.
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```
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var data = fs.readFileSync('in.png');
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var png = PNG.sync.read(data);
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PNG.adjustGamma(png);
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```
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Changelog
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============
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### 3.3.2 - 16/02/2018
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- Fix for node 9
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### 3.3.1 - 15/11/2017
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- Bugfixes and removal of es6
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### 3.3.0
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- Add writing 16 bit channels and support for grayscale input
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### 3.2.0 - 30/04/2017
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- Support for encoding 8-bit grayscale images
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### 3.1.0 - 30/04/2017
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- Support for pngs with zlib chunks that are malformed after valid data
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### 3.0.1 - 16/02/2017
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- Fix single pixel pngs
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### 3.0.0 - 03/08/2016
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- Drop support for node below v4 and iojs. Pin to 2.3.0 to use with old, unsupported or patched node versions.
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### 2.3.0 - 22/04/2016
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- Support for sync in node 0.10
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### 2.2.0 - 04/12/2015
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- Add sync write api
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- Fix newfile example
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- Correct comparison table
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### 2.1.0 - 28/10/2015
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- rename package to pngjs
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- added 'bgColor' option
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### 2.0.0 - 08/10/2015
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- fixes to readme
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- *breaking change* - bitblt on the png prototype now doesn't take a unused, unnecessary src first argument
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### 1.2.0 - 13/09/2015
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- support passing colorType to write PNG's and writing bitmaps without alpha information
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### 1.1.0 - 07/09/2015
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- support passing a deflate factory for controlled compression
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### 1.0.2 - 22/08/2015
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- Expose all PNG creation info
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### 1.0.1 - 21/08/2015
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- Fix non square interlaced files
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### 1.0.0 - 08/08/2015
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- More tests
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- source linted
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- maintainability refactorings
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- async API - exceptions in reading now emit warnings
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- documentation improvement - sync api now documented, adjustGamma documented
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- breaking change - gamma chunk is now written. previously a read then write would destroy gamma information, now it is persisted.
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### 0.0.3 - 03/08/2015
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- Error handling fixes
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- ignore files for smaller npm footprint
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### 0.0.2 - 02/08/2015
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- Bugfixes to interlacing, support for transparent colours
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### 0.0.1 - 02/08/2015
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- Initial release, see pngjs for older changelog.
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License
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=========
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(The MIT License)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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