49 lines
1.9 KiB
JavaScript
49 lines
1.9 KiB
JavaScript
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import { isNodePattern, throwError } from '@jimp/utils';
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/**
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* Scale the image so the given width and height keeping the aspect ratio. Some parts of the image may be clipped.
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* @param {number} w the width to resize the image to
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* @param {number} h the height to resize the image to
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* @param {number} alignBits (optional) A bitmask for horizontal and vertical alignment
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* @param {string} mode (optional) a scaling method (e.g. Jimp.RESIZE_BEZIER)
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* @param {function(Error, Jimp)} cb (optional) a callback for when complete
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* @returns {Jimp} this for chaining of methods
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*/
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export default (function () {
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return {
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cover: function cover(w, h, alignBits, mode, cb) {
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if (typeof w !== 'number' || typeof h !== 'number') {
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return throwError.call(this, 'w and h must be numbers', cb);
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}
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if (alignBits && typeof alignBits === 'function' && typeof cb === 'undefined') {
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cb = alignBits;
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alignBits = null;
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mode = null;
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} else if (typeof mode === 'function' && typeof cb === 'undefined') {
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cb = mode;
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mode = null;
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}
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alignBits = alignBits || this.constructor.HORIZONTAL_ALIGN_CENTER | this.constructor.VERTICAL_ALIGN_MIDDLE;
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var hbits = alignBits & (1 << 3) - 1;
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var vbits = alignBits >> 3; // check if more flags than one is in the bit sets
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if (!(hbits !== 0 && !(hbits & hbits - 1) || vbits !== 0 && !(vbits & vbits - 1))) return throwError.call(this, 'only use one flag per alignment direction', cb);
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var alignH = hbits >> 1; // 0, 1, 2
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var alignV = vbits >> 1; // 0, 1, 2
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var f = w / h > this.bitmap.width / this.bitmap.height ? w / this.bitmap.width : h / this.bitmap.height;
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this.scale(f, mode);
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this.crop((this.bitmap.width - w) / 2 * alignH, (this.bitmap.height - h) / 2 * alignV, w, h);
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if (isNodePattern(cb)) {
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cb.call(this, null, this);
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}
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return this;
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}
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};
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});
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//# sourceMappingURL=index.js.map
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