Fixed loading conf, medals will no longer disappear if you put an extra newline at the end, import won't crash if you have two newlines, etc.
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@ -9,7 +9,7 @@ confp=os.path.expanduser('~/.config/swat.cfg') # This won't work on Windows. You
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defaults={'classes':[(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(0,0),(0,0),(1,3),(1,3),(1,3)],'guns':[(1,3),(1,3),(1,3),(1,3),(1,3),(0,0),(0,0),(0,0)],'armour':[(1,3),(1,3),(1,3),(1,3)],'traits':[(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3)],'specs':[(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3)],'talents':[(12,12),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3)],'medals':{}}
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defaults={'classes':[(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(0,0),(0,0),(1,3),(1,3),(1,3)],'guns':[(1,3),(1,3),(1,3),(1,3),(1,3),(0,0),(0,0),(0,0)],'armour':[(1,3),(1,3),(1,3),(1,3)],'traits':[(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3)],'specs':[(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3)],'talents':[(12,12),(1,3),(1,3),(1,3),(1,3),(1,3),(1,3)],'medals':{}}
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def add_user(name):
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def add_user(name):
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namehash=encode.hash_name(name) # Store the hash so that if they request a different name that happens to have the same hash, it can just be stored together.
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namehash=encode.hash_name(name) # Store the hash so that if they request a different name that happens to have the same hash, it can just be stored together.
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if namehash in conf : conf[namehash]['names'].add(name)
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if namehash in conf: conf[namehash]['names'].add(name)
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else: conf[namehash]=defaults.copy()|{'names':{name}}
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else: conf[namehash]=defaults.copy()|{'names':{name}}
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save_conf()
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save_conf()
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global active_profile
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global active_profile
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@ -28,6 +28,8 @@ def load_conf():
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a=open(confp).read()
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a=open(confp).read()
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for n in a.split('\n\n'):
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for n in a.split('\n\n'):
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lines=n.split('\n')
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lines=n.split('\n')
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lines=list(filter(lambda x:x,lines))
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if not lines: continue
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header=lines[0].split(' ')
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header=lines[0].split(' ')
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nhash=int(header[0]); names=set(header[1:]) # Makes deduping way easier
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nhash=int(header[0]); names=set(header[1:]) # Makes deduping way easier
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medals={}
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medals={}
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@ -128,7 +130,8 @@ def generate(officer=None,name=None):
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pieces[0]='wm'
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pieces[0]='wm'
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else: gun=''
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else: gun=''
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out=[]
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out=[]
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rank,cap=12,12
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if len(pieces)==6: rank=cap=int(pieces.pop(-1))
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else: rank,cap=12,12
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for n in zip(pieces,tables.displays_nogun,tables.displays_nogun_str):
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for n in zip(pieces,tables.displays_nogun,tables.displays_nogun_str):
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ind=lookup_piece(n[0],n[1])
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ind=lookup_piece(n[0],n[1])
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rank,cap=min(rank,pro[n[2]][ind][0]),min(cap,pro[n[2]][ind][1])
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rank,cap=min(rank,pro[n[2]][ind][0]),min(cap,pro[n[2]][ind][1])
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@ -71,6 +71,6 @@ def adjust_rank(rank,cap=-1, key=False,moh=False,pcc=False):
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def rand(seed,clas):
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def rand(seed,clas):
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if seed>-1: n=seed
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if seed>-1: n=seed
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else: n=int(random.random()*4)*2
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else: n=int(random.random()*5)*2
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if clas>9: return n+1,clas-10
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if clas>9: return n+1,clas-10
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return n,clas
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return n,clas
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@ -26,6 +26,7 @@ def combine(code,namehash=''):
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def fill0s(num,zeroes=0):
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def fill0s(num,zeroes=0):
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if not zeroes: return str(int(num))
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if not zeroes: return str(int(num))
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n=str(num)
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n=str(num)
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if len(n)>zeroes: raise Exception(f"can't pad {n} ({len(n)}) with {zeroes} 0s")
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return '0'*(zeroes-len(n))+n
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return '0'*(zeroes-len(n))+n
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def muxhero(clas,trait,spec):
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def muxhero(clas,trait,spec):
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