// SPDX-License-Identifier: LGPL-3.0-or-later import QtQuick 2.12 NumberAnimation { property real factor: 1.0 property real overshoot: 0.0 duration: theme.animationDuration * Math.max((1 + Math.abs(overshoot)) / 1.7, 1.0) * factor easing.type: overshoot > 0 ? Easing.OutBack : overshoot < 0 ? Easing.InBack : Easing.Linear easing.overshoot: overshoot }