import QtQuick 2.13 import QtQuick.Controls 2.13 import "../utils.js" as Utils Drawer { id: drawer implicitWidth: horizontal ? calculatedSize : parent.width implicitHeight: vertical ? calculatedSize : parent.height topPadding: 0 bottomPadding: 0 leftPadding: 0 rightPadding: 0 // FIXME: https://bugreports.qt.io/browse/QTBUG-59141 // dragMargin: parent.width / 2 interactive: collapse position: 1 visible: ! collapse modal: false closePolicy: Popup.CloseOnEscape background: Rectangle { id: bg; color: theme.colors.strongBackground } property alias color: bg.color property int defaultSize: 300 property int preferredSize: window.uiState[objectName] ? (window.uiState[objectName].size || defaultSize) : defaultSize property int minimumSize: resizeAreaSize property int maximumSize: horizontal ? referenceSizeParent.width - theme.minimumSupportedWidth : referenceSizeParent.height - theme.minimumSupportedHeight // property Item referenceSizeParent: parent property bool collapse: (horizontal ? window.width : window.height) < 400 property int peekSizeWhileCollapsed: horizontal ? referenceSizeParent.width : referenceSizeParent.height property int resizeAreaSize: theme.spacing / 2 readonly property int calculatedSize: collapse ? peekSizeWhileCollapsed : Math.max(minimumSize, Math.min(preferredSize, maximumSize)) // readonly property int visibleSize: visible ? width * position : 0 readonly property bool horizontal: edge === Qt.LeftEdge || edge === Qt.RightEdge readonly property bool vertical: ! horizontal Behavior on width { enabled: horizontal && ! resizeMouseHandler.drag.active NumberAnimation { duration: 100 } } Behavior on height { enabled: vertical && ! resizeMouseHandler.drag.active NumberAnimation { duration: 100 } } Item { id: resizeArea x: vertical || drawer.edge === Qt.RightEdge ? 0 : drawer.width-width y: horizontal || drawer.edge !== Qt.TopEdge ? 0 : drawer.height-height width: horizontal ? resizeAreaSize : parent.width height: vertical ? resizeAreaSize : parent.height z: 999 MouseArea { id: resizeMouseHandler anchors.fill: parent enabled: ! drawer.collapse acceptedButtons: Qt.LeftButton hoverEnabled: true cursorShape: containsMouse || drag.active ? (horizontal ? Qt.SizeHorCursor : Qt.SizeVerCursor) : Qt.ArrowCursor onMouseXChanged: if (horizontal && pressed) { drawer.preferredSize = drawer.calculatedSize + (drawer.edge === Qt.RightEdge ? -mouseX : mouseX) } onMouseYChanged: if (vertical && pressed) { drawer.preferredSize = drawer.calculatedSize + (drawer.edge === Qt.BottomEdge ? -mouseY : mouseY) } onReleased: { if (! drawer.objectName) { console.warn("Can't save pane size, no objectName set") return } window.uiState[drawer.objectName] = { size: drawer.preferredSize, } window.uiStateChanged() } } } }