- Trigger when room is shown if there's not enough messages to fill the
list height
- Trigger whenever user is scrolling before a certain point, instead of
when dragging is released/scrolling stopped and the top edge is hit
- Prevent multiple load requests at same time
- Keep a set of fully loaded rooms, don't request anymore history
if a room is fully loaded
- Fix roomList height again, now based on model.count().
All delegates are assumed to be the same height
- Properly update room list when a room is joined or left
- Catch exceptions happening in threads (futures), which previously
passed silently
- Show "Empty room?" as "<i>Empty Room</i>" + gray [?] avatar
To make the models update correctly in QML:
- ListModel and _QtModel merged
- Return a ListModelMap QObject from properties instead of
a DefaultDict → QVariantMap