If the room pane is below the default width (by user resizing or because
of narrow window), go to the room settings or a member profile will
automatically expand it as needed.
The pane goes back to its previous size once the settings/profile is
left.
If the window is narrow enough that expanding the pane normally would
reduce the timeline's width past its minimum, the pane is shown as an
overlay instead.
The attributes by mistake used nio.AsyncClient.user instead of the
proper user_id. If the user logged in with a partial username instead of
typing their full ID, the can_ attributes (e.g. can_kick) would always
be False.
The Timeline EventList is the only HListView that uses it. For other
list views, it interferes with items like text fields which need to set
cursor shape by themselves.
- Rename ButtonLayout module to just Buttons
- Rename ButtonLayout into AutoDirectionLayout and move it to Base,
it's useful not just for buttons
- Rename OtherButton into GroupButton, which is now the base of all
other Buttons buttons
- Add generic (Positive|Middle|Negative)Button components, which are now
the base for (Apply|Cancel)Button
If the account passed to `saved_accounts.update()` doesn't exist in the
config file, return instead of failing with a KeyError.
An account can be absent from the file if "Remember my account" was
unchecked on login, or if the file hasn't been updated yet on disk after
login (race condition).
- Fix code formatting issues.
- Document `Presence`.
- Improve `Presence.__lt__()` performance by
defining a dict outside the method.
- Make presence ball radius relative to uiScale
and configurable from theme.
Improvements:
- Add instant feedback upon setting a different
presence for account (local echo)
- Sort room members by power level and then
presence
- Periodically update members' `last_acitve_at`
field on the room pane
- Move status message field up on account context
menu, and put invisible before offline again
Bug fix:
- Do not try to override presence set from
another client, accept it
Setting the presence of an account to offline
will make the client to end sync task and will
prevent messages from being sent.
Setting it to online again or any other presence
will start sync task again.
Left:
- Local echo to presence change
- UI Control to affect all members presence
- Block more requests to be sent (e.g. member
actions)
Bug fixes:
- Do not send typing notice and set room read
markers when the account is invisible
- Fix typing on set_presence
- Allow users to unset status message by setting
it to blank
- Escape html tags of status message on
SubtitleLabel of MemberDelegate
Improvements:
- Display user ID and status message on a tooltip
by hovering account or room member name
Left:
- Something like "Active" should be shown instead of a relative time
when the member is considered currently active by the matrix server,
but an "Active" text takes too much space
- Show a colored circle in the bottom right corner of avatars to
indicate if they're online, away, or offline
- Reduce opacity of offline members, but is there a way to know if
the server has presence disabled? For servers like matrix.org,
Riot shows the entire list of members with half opacity at all time,
we want to avoid that
- Setting our status text with a text field in AccountDelegate
context menu, similar to the DeviceDelegate's context menu
- Setting our online/away/invisible/offline status from
AccountDelegate context menu
- Replace the useless "Mirage x.y.z" button in the top left of the UI
with a control to affect all accounts's status
Enter/Return/Menu: open device menu
Space: toggle check device
Escape: uncheck all
Alt+R/F5: refresh device list
Alt+S/Delete: sign out checked or all sessions
Workaround for this: when opening a context menu at cursor position,
cursor will be in the menu's border instead of first menu item,
forcing the user to move the mouse for the click to do anything.
Allow opening context menu for AccountDelegate, RoomDelegate and
MemberDelegate by selecting an item with up/down (when focusing filter
field) and pressing the menu key.