Use const instead of let when possible
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@@ -20,11 +20,11 @@ Rectangle {
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target: null
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onActiveChanged: if (! active) dragFlicker.speed = 0
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onCentroidChanged: {
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let left = centroid.pressedButtons & Qt.LeftButton
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let vel = centroid.velocity.y
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let pos = centroid.position.y
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let dist = Math.min(selectableLabelContainer.height / 4, 50)
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let boost = 20 * (pos < dist ? -pos : -(height - pos))
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const left = centroid.pressedButtons & Qt.LeftButton
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const vel = centroid.velocity.y
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const pos = centroid.position.y
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const dist = Math.min(selectableLabelContainer.height / 4, 50)
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const boost = 20 * (pos < dist ? -pos : -(height - pos))
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dragFlicker.speed =
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left && vel && pos < dist ? 1000 + boost :
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