Delay increasing timeline cache buffer, reduce lag
When switching rooms, first load only the delegates in the user's view and wait a second before expanding the cacheBuffer and loading more delegates outside the view. This reduces the amount of delegates to load all at once by 3x.
This commit is contained in:
parent
ce3ed86bef
commit
00c468384a
|
@ -511,10 +511,6 @@ Rectangle {
|
|||
bottomMargin: theme.spacing
|
||||
verticalLayoutDirection: ListView.BottomToTop
|
||||
|
||||
// Keep x scroll pages cached, to limit images having to be
|
||||
// reloaded from network.
|
||||
cacheBuffer: Screen.desktopAvailableHeight * 2
|
||||
|
||||
delegate: EventDelegate {}
|
||||
|
||||
highlight: Rectangle {
|
||||
|
@ -561,6 +557,7 @@ Rectangle {
|
|||
target: pageLoader
|
||||
onRecycled: {
|
||||
eventList.model = null
|
||||
eventList.cacheBuffer = 0
|
||||
updateModelTimer.restart()
|
||||
}
|
||||
}
|
||||
|
@ -569,7 +566,22 @@ Rectangle {
|
|||
id: updateModelTimer
|
||||
interval: pageLoader.appearAnimation.duration / 2
|
||||
running: true
|
||||
onTriggered: eventList.model = ModelStore.get(modelSyncId)
|
||||
onTriggered: {
|
||||
eventList.model = ModelStore.get(modelSyncId)
|
||||
increaseBufferTimer.restart()
|
||||
}
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: increaseBufferTimer
|
||||
interval: 1000
|
||||
running: true
|
||||
|
||||
// Keep x scroll pages cached, to limit the amount of images having
|
||||
// to be reloaded from network. We delay increasing this to reduce
|
||||
// the lag when switching rooms and loading all the delegates.
|
||||
onTriggered:
|
||||
eventList.cacheBuffer = Screen.desktopAvailableHeight * 2
|
||||
}
|
||||
|
||||
Timer {
|
||||
|
|
Loading…
Reference in New Issue
Block a user