moment/src/qml/Chat/Timeline/EventDelegate.qml

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import QtQuick 2.12
import QtQuick.Layouts 1.12
import "../../Base"
import "../../utils.js" as Utils
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Column {
id: eventDelegate
width: eventList.width
topPadding:
model.event_type == "RoomCreateEvent" ? 0 :
dayBreak ? theme.spacing * 4 :
talkBreak ? theme.spacing * 6 :
combine ? theme.spacing / 2 :
theme.spacing * 2
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// Remember timeline goes from newest message at index 0 to oldest
property var previousItem: eventList.model.get(model.index + 1)
property var nextItem: eventList.model.get(model.index - 1)
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property int modelIndex: model.index
onModelIndexChanged: {
previousItem = eventList.model.get(model.index + 1)
nextItem = eventList.model.get(model.index - 1)
}
Big performance refactoring & various improvements Instead of passing all sorts of events for the JS to handle and manually add to different data models, we now handle everything we can in Python. For any change, the python models send a sync event with their contents (no more than 4 times per second) to JS, and the QSyncable library's JsonListModel takes care of converting it to a QML ListModel and sending the appropriate signals. The SortFilterProxyModel library is not used anymore, the only case where we need to filter/sort something now is when the user interacts with the "Filter rooms" or "Filter members" fields. These cases are handled by a simple JS function. We now keep separated room and timeline models for different accounts, the previous approach of sharing all the data we could between accounts created a lot of complications (local echoes, decrypted messages replacing others, etc). The users's own account profile changes are now hidden in the timeline. On startup, if all events for a room were only own profile changes, more events will be loaded. Any kind of image format supported by Qt is now handled by the pyotherside image provider, instead of just PNG/JPG. SVGs which previously caused errors are supported as well. The typing members bar paddings/margins are fixed. The behavior of the avatar/"upload a profile picture" overlay is fixed. Config files read from disk are now cached (TODO: make them reloadable again). Pylint is not used anymore because of all its annoying false warnings and lack of understanding for dataclasses, it is replaced by flake8 with a custom config and various plugins. Debug mode is now considered on if the program was compiled with the right option, instead of taking an argument from CLI. When on, C++ will set a flag in the Window QML component. The loading screen is now unloaded after the UI is ready, where previously it just stayed in the background invisible and wasted CPU. The overall refactoring and improvements make us now able to handle rooms with thousand of members and no lazy-loading, where previously everything would freeze and simply scrolling up to load past events in any room would block the UI for a few seconds.
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property bool isOwn: chatPage.userId === model.sender_id
property bool onRight: eventList.ownEventsOnRight && isOwn
property bool combine: eventList.canCombine(previousItem, model)
property bool talkBreak: eventList.canTalkBreak(previousItem, model)
property bool dayBreak: eventList.canDayBreak(previousItem, model)
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readonly property bool smallAvatar:
eventList.canCombine(model, nextItem) &&
Big performance refactoring & various improvements Instead of passing all sorts of events for the JS to handle and manually add to different data models, we now handle everything we can in Python. For any change, the python models send a sync event with their contents (no more than 4 times per second) to JS, and the QSyncable library's JsonListModel takes care of converting it to a QML ListModel and sending the appropriate signals. The SortFilterProxyModel library is not used anymore, the only case where we need to filter/sort something now is when the user interacts with the "Filter rooms" or "Filter members" fields. These cases are handled by a simple JS function. We now keep separated room and timeline models for different accounts, the previous approach of sharing all the data we could between accounts created a lot of complications (local echoes, decrypted messages replacing others, etc). The users's own account profile changes are now hidden in the timeline. On startup, if all events for a room were only own profile changes, more events will be loaded. Any kind of image format supported by Qt is now handled by the pyotherside image provider, instead of just PNG/JPG. SVGs which previously caused errors are supported as well. The typing members bar paddings/margins are fixed. The behavior of the avatar/"upload a profile picture" overlay is fixed. Config files read from disk are now cached (TODO: make them reloadable again). Pylint is not used anymore because of all its annoying false warnings and lack of understanding for dataclasses, it is replaced by flake8 with a custom config and various plugins. Debug mode is now considered on if the program was compiled with the right option, instead of taking an argument from CLI. When on, C++ will set a flag in the Window QML component. The loading screen is now unloaded after the UI is ready, where previously it just stayed in the background invisible and wasted CPU. The overall refactoring and improvements make us now able to handle rooms with thousand of members and no lazy-loading, where previously everything would freeze and simply scrolling up to load past events in any room would block the UI for a few seconds.
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(model.event_type == "RoomMessageEmote" ||
! model.event_type.startsWith("RoomMessage"))
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readonly property bool collapseAvatar: combine
readonly property bool hideAvatar: onRight
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readonly property bool hideNameLine:
Big performance refactoring & various improvements Instead of passing all sorts of events for the JS to handle and manually add to different data models, we now handle everything we can in Python. For any change, the python models send a sync event with their contents (no more than 4 times per second) to JS, and the QSyncable library's JsonListModel takes care of converting it to a QML ListModel and sending the appropriate signals. The SortFilterProxyModel library is not used anymore, the only case where we need to filter/sort something now is when the user interacts with the "Filter rooms" or "Filter members" fields. These cases are handled by a simple JS function. We now keep separated room and timeline models for different accounts, the previous approach of sharing all the data we could between accounts created a lot of complications (local echoes, decrypted messages replacing others, etc). The users's own account profile changes are now hidden in the timeline. On startup, if all events for a room were only own profile changes, more events will be loaded. Any kind of image format supported by Qt is now handled by the pyotherside image provider, instead of just PNG/JPG. SVGs which previously caused errors are supported as well. The typing members bar paddings/margins are fixed. The behavior of the avatar/"upload a profile picture" overlay is fixed. Config files read from disk are now cached (TODO: make them reloadable again). Pylint is not used anymore because of all its annoying false warnings and lack of understanding for dataclasses, it is replaced by flake8 with a custom config and various plugins. Debug mode is now considered on if the program was compiled with the right option, instead of taking an argument from CLI. When on, C++ will set a flag in the Window QML component. The loading screen is now unloaded after the UI is ready, where previously it just stayed in the background invisible and wasted CPU. The overall refactoring and improvements make us now able to handle rooms with thousand of members and no lazy-loading, where previously everything would freeze and simply scrolling up to load past events in any room would block the UI for a few seconds.
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model.event_type == "RoomMessageEmote" ||
! model.event_type.startsWith("RoomMessage") ||
onRight ||
combine
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readonly property bool unselectableNameLine:
hideNameLine && ! (onRight && ! combine)
readonly property var previewLinks: model.preview_links
function json() {
return JSON.stringify(
Utils.getItem(
modelSources[[
"Event", chatPage.userId, chatPage.roomId
]],
"client_id",
model.client_id
),
null, 4)
}
Daybreak {
visible: dayBreak
width: eventDelegate.width
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}
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Item {
visible: dayBreak
width: parent.width
height: topPadding
}
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EventContent {
id: eventContent
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x: onRight ? parent.width - width : 0
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Behavior on x { HNumberAnimation {} }
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}
TapHandler {
acceptedButtons: Qt.RightButton
onTapped: {
contextMenu.link = eventContent.hoveredLink
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contextMenu.image = eventContent.hoveredImage
contextMenu.popup()
}
}
HMenu {
id: contextMenu
property string link: ""
property string image: ""
onClosed: { link = ""; image = "" }
HMenuItem {
id: copyImage
icon.name: "copy-link"
text: qsTr("Copy image address")
visible: Boolean(contextMenu.image)
onTriggered: Utils.copyToClipboard(contextMenu.image)
}
HMenuItem {
id: copyLink
icon.name: "copy-link"
text: qsTr("Copy link address")
visible: Boolean(contextMenu.link)
onTriggered: Utils.copyToClipboard(contextMenu.link)
}
HMenuItem {
icon.name: "copy-text"
text: qsTr("Copy text")
visible: enabled || (! copyLink.visible && ! copyImage.visible)
enabled: Boolean(selectableLabelContainer.joinedSelection)
onTriggered:
Utils.copyToClipboard(selectableLabelContainer.joinedSelection)
}
HMenuItem {
icon.name: "settings"
text: qsTr("Set as debug console target")
visible: debugMode
onTriggered: {
mainUI.debugConsole.target = [eventDelegate, eventContent]
mainUI.debugConsole.runJS("t[0].json()")
}
}
}
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}