moment/src/qml/Base/HImage.qml

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import QtQuick 2.12
import "../utils.js" as Utils
Image {
id: image
autoTransform: true
asynchronous: true
fillMode: Image.PreserveAspectFit
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cache: ! (animate && animated) &&
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(sourceSize.width + sourceSize.height) <= 512
property bool animate: true
readonly property bool animated: Utils.urlExtension(image.source) == "gif"
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readonly property alias loadingLabel: loadingLabel
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Component {
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id: animatedImageComponent
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AnimatedImage {
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id: animatedImage
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source: image.source
autoTransform: image.autoTransform
asynchronous: image.asynchronous
fillMode: image.fillMode
mirror: image.mirror
mipmap: image.mipmap
smooth: image.smooth
horizontalAlignment: image.horizontalAlignment
verticalAlignment: image.verticalAlignment
cache: true // Needed to allow GIFs to loop
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paused: ! visible || window.hidden || userPaused
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property bool userPaused: ! window.settings.media.autoPlayGIF
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TapHandler {
onTapped: parent.userPaused = ! parent.userPaused
}
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HIcon {
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anchors.centerIn: parent
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svgName: "play-overlay"
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colorize: "transparent"
dimension: Math.min(
parent.width - theme.spacing * 2,
parent.height - theme.spacing * 2,
theme.controls.image.maxPauseIndicatorSize,
)
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scale: parent.status == Image.Ready && parent.paused ? 1 : 0
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visible: scale > 0
Behavior on scale { HNumberAnimation { overshoot: 4 } }
}
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}
}
HLoader {
anchors.fill: parent
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sourceComponent: animate && animated ? animatedImageComponent : null
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}
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HLabel {
id: loadingLabel
anchors.centerIn: parent
visible: image.status === Image.Loading
text: qsTr("%1%").arg(progress)
property int progress: Math.round(image.progress * 100)
Behavior on progress { HNumberAnimation { factor: 2 } }
}
}