moment/src/gui/Base/HImage.qml

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// SPDX-License-Identifier: LGPL-3.0-or-later
import QtQuick 2.12
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import QtGraphicalEffects 1.12
Image {
id: image
autoTransform: true
asynchronous: true
fillMode: Image.PreserveAspectFit
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cache: ! (animate && animated) &&
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(sourceSize.width + sourceSize.height) <= 512
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layer.enabled: radius !== 0
layer.effect: OpacityMask { maskSource: roundMask }
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property bool circle: radius === circleRadius
property bool broken: false
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property bool animate: true
property bool animated:
utils.urlExtension(image.source).toLowerCase() === "gif"
property bool enabledAnimatedPausing: true
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property alias radius: roundMask.radius
property alias showProgressBar: progressBarLoader.active
property bool inderterminateProgressBar: false
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readonly property int circleRadius:
Math.ceil(Math.max(image.width, image.height))
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Component {
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id: animatedImageComponent
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AnimatedImage {
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id: animatedImage
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source: image.source
autoTransform: image.autoTransform
asynchronous: image.asynchronous
fillMode: image.fillMode
mirror: image.mirror
mipmap: image.mipmap
smooth: image.smooth
horizontalAlignment: image.horizontalAlignment
verticalAlignment: image.verticalAlignment
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// Hack to make the non-animated image behind this one
// basically invisible
Binding {
target: image
property: "fillMode"
value: Image.Pad
}
Binding {
target: image
property: "sourceSize.width"
value: 1
}
Binding {
target: image
property: "sourceSize.height"
value: 1
}
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// Online GIFs won't be able to loop if cache is set to false,
// but caching GIFs is expansive.
cache: ! Qt.resolvedUrl(source).startsWith("file://")
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paused: ! visible || window.hidden || userPaused
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layer.enabled: image.radius !== 0
layer.effect: OpacityMask { maskSource: roundMask }
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property bool userPaused: ! window.settings.media.autoPlayGIF
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TapHandler {
enabled: image.enabledAnimatedPausing
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onTapped: parent.userPaused = ! parent.userPaused
gesturePolicy: TapHandler.ReleaseWithinBounds
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}
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HIcon {
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anchors.centerIn: parent
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svgName: "play-overlay"
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colorize: "transparent"
dimension: Math.min(
parent.width - theme.spacing * 2,
parent.height - theme.spacing * 2,
theme.controls.image.maxPauseIndicatorSize,
)
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scale: parent.status === Image.Ready && parent.paused ? 1 : 0
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Behavior on scale { HNumberAnimation { overshoot: 4 } }
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}
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}
}
HLoader {
anchors.fill: parent
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sourceComponent: animate && animated ? animatedImageComponent : null
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}
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HLoader {
id: progressBarLoader
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anchors.centerIn: parent
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width: Math.min(parent.width, parent.height) * 0.5
height: width
active: image.status === Image.Loading
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sourceComponent: HCircleProgressBar {
id: progressBar
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progress: image.progress
}
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}
HIcon {
anchors.centerIn: parent
visible: broken || image.status === Image.Error
svgName: "broken-image"
colorize: theme.colors.negativeBackground
}
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Rectangle {
id: roundMask
anchors.fill: parent
visible: false
}
}