Class selection improvement (part 1)
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Light/movement: Explorer
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Melee: Torch
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Torches
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Can mount on walls
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Can light things
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Grappling hook
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Map
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Melee: Whip
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Long-lasting torches (medium light radius), can carry or anchor
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Map helps detect invis and detect traps for disarm
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Whip can grapple for self only
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Medium balance radius
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Pretty good at squeezing and climbing
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MERGE ABOVE INTO BELOW
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Light/movement: Spelunker
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Melee: Hook
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Has a grappling hook, can attach to anywhere at large radius, and travel across. If he anchors the rope on an anchor point, anyone can cross on it
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Grappling hook can be retrieved by him from any point along it, only from hook by others, they can throw it back to him (large radius)
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Has a lantern, small passive light radius, large light radius while held
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