Class selection improvement (part 1)

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2025-08-04 17:40:40 +10:00
parent 27c877d586
commit ec813331f9
29 changed files with 381 additions and 114 deletions

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Health/movement: Servant
Health/movement: Maid/Butler
Melee: Kick
Large balance radius
Can climb and squeeze pretty well
Can splint people at anchor points, fixing fractures
Can steal food from dead organic enemies
Can prepare cool beverages out of almost anything
Needs water, which he can collect from streams
Combined with berries and herbs, also serves as food
Can climb, slide, balance (himself and items)
MERGE ABOVE INTO BELOW
Health/movement: Acrobat
Melee: Kick
Large balance radius
Can splint people at anchor points, fixing fractures
Can steal food from dead organic enemies
Not a great gatherer
Health/movement: Botanist
Melee: Whip
PLANTS
FLOWERS
AND DRINKS
Melee: Vine
Passively produces berries (randomly)
Also herbs which slowly deal with all injuries
Makes a mean stew (but not very good at making fire, relies more on others to light his firepit)
Vines act as grappling tool
Also makes climbing easy
Very good gatherer