Class selection improvement (part 1)

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2025-08-04 17:40:40 +10:00
parent 27c877d586
commit ec813331f9
29 changed files with 381 additions and 114 deletions

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Combat/movement: Hunter
Melee: Knife
Knife for cutting up dead things
Bow & arrows
Arrows are limited
Arrows can have rope or oil
Applied on shot and requires appropriate material
Both can be lit on fire
Better at fighting organic than undead
But fire-rope arrows can handle them
Very good climber, trained in the Amazon jungle
MERGE BELOW INTO ABOVE
Combat/movement: Rogue
Melee: Dagger
Can climb along small ledges and ropes, etc.; large balance radius
Good at sneaking around and killing enemies; silent takedowns don't generate aggro from other enemies
Large balance radius, good for ledging and such
Can squeeze through any gap
Afraid of heights (has climbing skill but hard to use)
Good at sneaking around and killing enemies; silent takedowns don't generate aggro from other enemies
Sneaking very effective vs. undead