diff --git a/design/char_top.svg b/design/char_top.svg
index a61eb4e..6b83c6a 100755
--- a/design/char_top.svg
+++ b/design/char_top.svg
@@ -18,11 +18,11 @@
+ cx="50" cy="50" fx="50" fy="50" r="20" gradientUnits="userSpaceOnUse" />
-
+
-
-
+
+
diff --git a/design/char_top.svg.import b/design/char_top.svg.import
new file mode 100755
index 0000000..eebd3ca
--- /dev/null
+++ b/design/char_top.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://b5rg8etsyu2aa"
+path="res://.godot/imported/char_top.svg-93537d8f56283416e6567cd1531ff356.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://design/char_top.svg"
+dest_files=["res://.godot/imported/char_top.svg-93537d8f56283416e6567cd1531ff356.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=0.5
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/src/game.cpp b/src/game.cpp
index 7317346..a725502 100755
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -41,6 +41,6 @@ Node* Game::kyaraspawn(const Variant &data)
kya->set_name(dat["name"]);
kya->multiplayerowner=dat["pid"];
kya->set_position(Vector2(50,50));
- if (multiplayer_type&2) kya->set_texture(ResourceLoader::get_singleton()->load("res://icon.svg")); // displaying
+ if (multiplayer_type&2) kya->set_texture(ResourceLoader::get_singleton()->load("res://design/char_top.svg")); // displaying
return kya;
}
\ No newline at end of file