Add design info to the repo, that seems useful. Mainly because I now have images in there that I want in the game.
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2
SConstruct
Normal file → Executable file
2
SConstruct
Normal file → Executable file
@@ -2,7 +2,7 @@
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import os
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import sys
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env = SConscript("godot-cpp/SConstruct")
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env = SConscript("/home/wisknort/tinker/godot-cpp/SConstruct")
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# For reference:
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# - CCFLAGS are compilation flags shared between C and C++
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