29 lines
551 B
C
29 lines
551 B
C
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#ifndef GDGAME_H
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#define GDGAME_H
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#include <godot_cpp/classes/node2d.hpp>
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#include "kyara.h"
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#include <godot_cpp/classes/multiplayer_api.hpp>
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#include <godot_cpp/classes/multiplayer_spawner.hpp>
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#include <godot_cpp/classes/image_texture.hpp>
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#include <godot_cpp/classes/image.hpp>
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namespace godot
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{
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class Game : public Node2D
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{
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GDCLASS(Game, Node2D)
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private:
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MultiplayerSpawner *spawn;
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protected:
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static void _bind_methods();
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public:
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Game();
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~Game();
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void start(const Dictionary &players);
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Node* kyaraspawn(const Variant &data);
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};
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}
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#endif
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