Light/health: Healer
Melee: Crutch
	Bandages, general curing
		Cures injuries
			Needs help from others to cure own broken arm or concussion
	Wards, also reveal invis in small radius
	Can make campfires
		Large light radius
		Can cook meat and meals on it
		Can break it up into short-lived torches (small light radius)


Light/health: Packrat
Melee: Backpack
	Carries rations for passive healing
	Carries medkit for splinting
	Carries eternal torches (small light radius)
		Can place them on anchor points
	Carries mana potions
	Resupplies very slowly over time
		Can still craft as well
	Can steal some simple traps
	Passively detects invis in medium radius (gotta steal everything afterall)