diff --git a/blogs b/blogs index a95f2b9..5eb1aa0 100644 --- a/blogs +++ b/blogs @@ -6,4 +6,5 @@ AUVJQ2418RHv42meIa AUjvlIGpisLUpbGlWK AUy7zaeC78VVXjDdBo AVD9LP0N5wWb8BxJRI -AVT2hnnvytrjGYEO92 \ No newline at end of file +AVT2hnnvytrjGYEO92 +AVgmAMsafkfniTAlZA \ No newline at end of file diff --git a/design.md b/design.md index 6e1e0a2..091169a 100644 --- a/design.md +++ b/design.md @@ -64,6 +64,12 @@ Hexes strategy game, units have move, attack, rest, maybe 3 abilities (1 racial, ### PvP differences Hopefully not ## Progression systems +### Stats and training +Talent/genes determine base stats +All stats can be continuously trained (including in combat/use) at the cost of atrophying other stats, which gets greater the higher the stat is. +Training serves as a multiplier and is effectively the same on all characters. +The level of training required depends on the full value (talent*train). +Skills work the same way, different aspects can be prioritised. Skills can be changed through a fixed training (depends on skill being learned). ### Waifing Obviously need to be able to gain affection with wives/husbands. Giving gifts of course, doing nice things for them, not doing hurtful things to them. One of the major moments (effectively putting a ring on them, but in several steps) should be telling them the truth about ascendants. All members of your harem will quickly become aware that you have a human form, but telling them that it's because you are human should be something special. If they don't like you enough when you tell them, they may run away. In the worst-case scenario you may have to kill them to keep the secret. This action should state that's a possible outcome before you start, so you don't take it lightly. (I do, in fact, want the implied knowledge/memory system to be fully-functional.)